Cool contests for adults, having fun at the table at the birthday party. Drinking quizzes for a small group of adults

You will need a box of matches for this draw. One match is stuck into the box, the other is given to the player being played. Further, the following game is proposed: you ask questions and if the "player" does not know the answer, then he must immediately light a match on the box with his match. After that, you need to ask a few simple questions to which the "player" knows the answers. Then you ask the question: "When is the idiot's birthday?" The "player", of course, does not know and lights a match on the box ... You solemnly hand him this box with a lighted match and hum: "Happy Birthday to you ..."

Not really good prank, but still ... It is suitable for "clients" who have a mobile phone.
The draw itself consists in sending an SMS-message to the drawer's phone. Send messages similar to the following: "VASH TELEFON V ROZISKE! BUDET OTKLUCHEN CHEREZ 1 CHAS. SPRAVKI PO TEL. = Your number =" After that wait for a call and continue the conversation to the best of your imagination ...

You can even joke like this ... Argue with someone about the fact that the player cannot hold, say, a fork in his hands, while you are counting to three. The poor fellow, completely confident in his ability to hold the cutlery in his hands, firmly squeezes the aforementioned object in his palm, and you start counting:
- One ... Two ... Two and a quarter ... Two and a half ... And I will finish the count tomorrow morning ...
A dumb scene and the laughter of others ...

The previous draw in a slightly modified form. It is held if the party is held outdoors (in the country, on a hike, etc.) After drinking, you need to argue, for example with beer, that the argue with you will not be able to run a certain distance (obviously short ...) in a minute. previously taken alcohol allows you to "turn on" your opponent faster. Witnesses are called and ... the race begins. Of course, the "victim" runs it faster than a minute (fixed by the hour) and demands a win. In response to this, look at the "winner" and say:
- We argued that you could run in a minute, and you are faster ... Lost, then ...

The rally used by us in the student body in view of the lack of a sufficient number of banknotes. Its essence is that, when going to visit someone, a rather modest gift (it is not a gift that is important, but attention!) Should be packed as much as possible in large quantity boxes, bags and sachets. Do not forget about ribbons, bows and strings ... The congratulated (gifted) one experiences a lot of feelings as he unpacks the gift and thus amuses the whole company ...

Do you want to impress those around you with the power of your hands? Bet you can squeeze glass bottle so that air will even come out of it. Next, take an empty glass bottle and put it on the table. Choose a coin that will cover the cut of the neck (1 ruble will do ...). Wet a coin with any liquid and put it on a bottle (instead of a cork). The liquid is needed to seal the joint. Then, rubbing your hands, you turn to those around you: “Well, you don’t believe? Then look and listen ...” And tightly grab the bottle with your hands. After a couple of minutes, the coin will start bouncing on the neck, and you will hear clicks. Air comes out of the bottle!
The explanation is quite simple. By closing the bottle with a coin, you isolate the air in it. Then you wrap your arms around the bottle warm hands(you also rubbed them to keep warm!) and heat the air in the bottle. The air expands and starts to come out of the bottle - the coin clicks!

This prank is completely harmless and can be performed even in the presence of children, but requires some preparation. Start by putting a spool of thread in your pocket. The color of the thread should contrast with the color of the clothing. Bring the end of the thread out, so that it sticks out in the form of an adhered speck of dust or a thread that has come out of clothes. The rest is clear without explanation. Surely there is a well-wisher who will point you to the untidiness of your suit. Ask him for help. Surprise and laughter are in direct proportion to the amount of pre-drunk strong drinks. Children laugh even without vodka ...

This joke is suitable for playing in a slightly tipsy company ... Take a bottle of vodka and with the words: "While a person is sober - his head is clear as glass", knock on it with a fork or knife. The sound is clear and clear. After that, say: "And when the person drinks - his head is wooden ..." With these words, shake the bottle and knock on it again. The sound is dull and really "wooden".
I assure you - the success in the company is incredible!

This rally is recommended to be held in a small company when everyone is already "warm" enough. And yet, it is better if this happens in summer or, at worst, in spring or autumn. Why? Now you will understand ...
So, bet that with 4 matches you can tell the time with absolute precision. After this, the player should be asked to stand up and stretch their arms forward. In each hand, between the thumb and forefinger, a match should be given with the head down. And then put one more match under the toes of the boot so that more than half of the match sticks out forward. After that, as if by chance, ask the question:
- And by the way, remind what month it is?
- ........ - the victim will cheerfully answer.
- Why are you skiing ?????
Subject to the above conditions (about "warmth" and the season), the effect is amazing!

In a good company, you can promise anyone who wants to name exact name future resilient or spouse. To do this, the dorbrovolt is forced to hold with his outstretched fingers the maximum possible number of matches - the more you bump, the more accurate the fortune-telling. Then you push a couple of matches into the subject's mouth, nose and ears. And only then bring him a mirror and politely hint that with such an extravagant appearance, it is somewhat rash to make matrimonial plans. If you really have problems with marriage, it is better to choose another object. But sometimes it comes out very nice ...

It doesn't matter for what reason you invite guests - for an ordinary birthday or a solid anniversary - the birthday person should prepare. Festive menu and musical arrangement is of course important. But it's not enough for the mood: you want everyone to have fun. Analyze the composition of your guests: acquaintances, unfamiliar, gender, age, status. Although all adults at heart remain children, and the holiday is exactly the case when you can be a child for at least one evening, having experienced a storm positive emotions... Contests are a universal option even for an inactive company.

Kiss - bite

The host invites each of the guests to name one trait that he likes about his neighbor and what he does not like. After all the answers, the presenter asks you to kiss the place you like and bite the one that annoys you.

Hold a coin

Cover the glass with a drink with a thick napkin (it should not sag) and put a coin in the center. We put the glass in a circle and with a lighted cigarette or candle, everyone tries to lightly burn the napkin so that it does not burn out. At whom it lights up and the coin falls into the glass, drinks its contents. The "prize" in the form of a coin also goes to him.

Give back the shoe!

One of the guests crawls under the table and takes off someone's shoes. The owner of the shoes must remain unperturbed. Then the shoes are put on and transferred to another guest. Whoever betrays himself in the process of shoeing, or is somehow figured out, climbs under the table and becomes the leader.

Kiss the Bear!

They take out a teddy bear and let it go around. Everyone should kiss him wherever he wants. Then the presenter offers to kiss only his neighbor there.

Read thoughts

One of those sitting at the table is covered with an opaque cloth over his head. The rest of them think of one of his things and write it down on paper. The player under the cape is obliged to guess which of his things they are planning. If he guesses right, the game continues, no - he must take off his clothes.

Answer me my dear

Prepare a piece of paper and a pen from the props. The first participant writes any question for the neighbor, starting with the word why or how. Then he folds the sheet so that the question cannot be read and tells the neighbor only a word - the question (why, where, how ...). He writes the answer at his discretion, hides it, folding the sheet, and composes a question for another neighbor. When the sheet is returned to the first player, the answers are read out. It turns out very curious coincidences.

Another option: the presenter writes a phrase, showing the neighbor only the last word in the sentence. Then, with this word, he begins to compose his phrase and also shows his neighbor only his last word. The story is announced when the leaf is returned to the presenter. This is how, in fact, rumors are born.

Glass and straw

Cocktail straws are provided to all guests. They need to be kept in your teeth. The first participant puts on a straw plastic cup and hands it over to his neighbor, who removes the glass only with a straw. The harder option is with a ring and a toothpick. But this is after the third toast.

I am a poet

Competitions for adults can also be creative. In a hat we put notes with fragments of poems, for example: "I am a chocolate bunny", "And I am unmarried, someone really needs it", "It's great that we are all here." Each player takes a note from his hat and comes up with a rhymed continuation with humor and a holiday theme.

Speaker

The participant is stuffed in his mouth (with a roll or other food) and given a piece of paper with the text, which he must read expressively. Another participant should write down the story in detail. Then his description is compared with the original. Pick up interesting stuff for the speaker.

For the thirsty

In the center of the table (or meadows in nature), all the glasses (glasses) with a drink. Some should be deliberately spoiled (salt, pepper - the main thing, compatible with life and health). All guests have balls (for example, badminton). They throw them into glasses without getting up. In which glass the ball landed, you take it and drink it.

Milking a cow?

A medical glove is tied to a stick and water is poured into it. The requisites are issued to the participants. They need to "milk the cow." It looks very impressive. The winner will milk the “cow” faster than anyone else.

Let's get to know each other

The competition needs a roll toilet paper... The host invites the guests to tear off several pieces for themselves, and motivates them so that they stock up on paper thoroughly. Then he invites everyone to tell about themselves as many interesting facts as there are pieces of paper in their hands. Make sure that the participants do not try to dispose of stocks in another way and control the time limit for the speakers.

Who is bigger?

We divide guests into teams. Each one chooses a letter for herself, for this letter and receives a task. For example, recall dishes with the letter K, (another command - with its own letter). They call them one by one. Who vocabulary runs out faster, he lost.

Associations

A game like a damaged phone. The presenter speaks to the first participant in his ear a word, for example, birthday, he whispers his own version to the neighbor, which makes him associate with his birthday, for example, drunkenness, then a hangover - a headache, etc. Then all the options are voiced.

Thick Cheeked Slap

A simple and very comical competition. Each one fills his mouth with lollipop candies and with his mouth full says: "thick-cheeked lip slap." The winner is the one who utters this (or another) phrase with maximum number candy in your mouth.

Forfeits

There are many variants of this game, here is another one: "Fanta on a schedule". Each guest receives a number corresponding to the task, for example: Fant # 1 makes a toast, like an entertainer, introducing everyone to those around him and announcing the reason for which everyone gathered; fant number 2 makes a toast to the birthday man with the feeling of a person who has been in love with him for a long time (it is possible with poetry); fant # 3 makes a toast in a Caucasian style: long, with appropriate gestures and accent; fant # 4 makes a toast with the air of a completely drunk guest; fant number 5 must sing the toast, etc. When the host announces toasts at the table throughout the evening, they are not known to the guests .. Whether these will be preparations from the beginning of the holiday or complete improvisations - it's up to you.

Bon Appetit

Doubles competition. Participants are blindfolded and given an apple (or ice cream) each. They have to feed each other until everyone eats everything. Or they won't bite their fingers.

Clothespins

Another doubles game. The presenter blindfolds the players and hangs ten clothespins on each. For a certain time, they, blindfolded, take off all the clothespins from their partner, the rest of the guests observe and count.

Who is faster

In front of the teams on the table are identical containers with a drink on the same level. At the signal, everyone begins to drink with spoons what you offered them. The team that eats its bowl first wins.

For the quick-witted

An object is laid out on the table and each one in turn voices his own version of its use. It may not be traditional, but logical (it doesn't matter if you paste over the window with paper, stuff your wet boots or make origami). Those who run out of ideas leave the game until the most resourceful one is determined.

Birthday gifts

Each guest cuts out a symbol of a birthday present from paper: a car, a key to the apartment, etc. Then the "gifts" are hung on a string, and the birthday man blindfolded cuts off three objects. What he found will appear with him in the near future. Then he guesses whose gift it is. If he calls it right, the owner of the fantasy fulfills the birthday boy's wish.

Be vigilant

A game of attention for tipsy guests. The presenter addresses any guest at the table with a question, and his neighbor on the right must answer. The one who did not orientate himself in time and did not give his answer ends the game. The game can be complicated with thoughtful questions, finding out instead of the banal "what is your name", for example, "two nails fell into the water, what is the name of a Georgian?" (Rusted) "

The most sober

The first participant takes on forefinger button and gives it to a neighbor. He must take with the same finger. You cannot help with other fingers. Those who fail are eliminated from the game. Guests need to reach across the table until two of the most dexterous and sober winners remain in the game.

I feel backwards!

Participants rise from their chairs without turning, placing a few potatoes, chocolates or other solid objects on the seats. Cover with a newspaper or cloth, and guests sit in their chairs, trying to guess how many items he has on his seat. Who guessed it, the “prince (princess) and the pea” will receive a prize for the best intuition.

Brown and polar bear

A cruel competition for already very fun company... The glass is filled with beer. It - " Brown bear". He must be turned into "white". The participant, who knows his norm, drinks half of the glass. Vodka is immediately added there. Another half is drunk. Vodka is added again until the participant turns into a "polar bear" and drinks a clean glass of vodka. You can continue the reverse transformation from a polar bear to a brown one, but do not forget about the likelihood of alcohol intoxication.

Who washes the dishes

The final stage. Two teams of participants. At the signal, everyone takes off their clothes and ties them to the clothes of their neighbor, he to the next one, until everyone ties the rope. At the signal of the leader, the ropes are handed over for control. Whoever got it shorter, that team goes to the kitchen.

We celebrate our birthday year after year. And the script can be monotonous if it revolves only around the table and the booze. Sad, isn't it? Real hospitality is when you take care not only of your stomach, but also of your soul.

The generous table is complemented by a joyful atmosphere that is remembered long afterwards. That is why people from generation to generation come up with cool table contests designed to cheer up the gathered company and train the wit of the guests!

Cool drinking contests for the fun company "Spy Passions"

Many contests are associated with solving mysteries in conditions of a lack of information. A person of any age loves riddles, especially if a gift awaits the winner!

Tentacle forks

The essence of the game is simple: to recognize an object blindly. The guest's eyes are blindfolded, and you cannot touch the object with your hands! The player is armed with only two forks. In 2 minutes, he must probe and guess as many things as possible.

The organizer should select the usual household items like a comb, toothbrush, pencil, candy, orange, etc. To facilitate the task, the player can ask questions like: "Is it edible?", "Is it a hygiene item?", "Is it made of wood?" and others that can help in solving.

It is allowed to answer "Yes" and "No", no more. The winner is the one who guessed more and more accurately. Laughter to tears is guaranteed!

Who am I?

A piece of paper with the inscription is glued to each participant with an adhesive tape on the forehead. It can be any noun: Living being or an object, but for convenience, you can limit yourself to well-known characters from cartoons and movies, famous personalities... People sitting in a circle see all the inscriptions except their own.

Each player in turn asks a leading question ("Am I an actor?", "Am I a woman?"), To which you can only answer "Yes" or "No". The first person to guess his character (or another word) wins. The one who guessed incorrectly is eliminated from the game or receives a comic punishment.

Mysterious ball

For the game, prepare a small gift, foil and short riddles. The latter are written on pieces of paper.
The gift is wrapped in the first layer of foil, a leaf with a riddle is glued to it with duct tape.

The procedure is repeated several times, at least 6-7. Place more complex puzzles closer to the center, and simple ones on top. Someone reads the inscription. The first one to guess the riddle has the right to remove the foil layer and read the next one. The process is repeated.

The gift is received by the one who guessed the most complex riddle and took off last layer foil.

Game "Assassin"

The number of participants is unlimited. You will need coins and an opaque bag to draw. The coins must be the same, and only one is marked (of a different color or with some sign).

All players take out a coin without showing it to others. That member. who gets a tagged coin is considered a "killer".

The participants try to look each other in the eye in search of the "killer". Ordinary players cannot independently remove other participants from the game. The “killer”, however, randomly “kills” - blinks, meeting the victim's gaze, trying not to be noticed by other players. The killed participant immediately loudly declares, laying down his coin on the table:
-Killed!
And it leaves the game.
The participant who suspects the "killer" says (pointing to him):
- I suspect.
But only two suspects can catch the "killer" together. Until the second suspect appears, the "killer" has time to take the first out of the game. The goal of the participant with the marked coin is to have time to "kill" all the participants before being exposed.

Guess the prize

The game is perfect for a birthday - you can take the name of the hero of the occasion as a basis. It is good if it is long and more or less corresponds to the number of guests. For example, the name Anton is 5 letters.

The treasured bag contains 5 gifts for each letter. A - orange, H - scissors, T - plate, O - postcard, H - handkerchief. If the prizes are intricate, you can give guests a little hint. Whoever guessed the object first gets it.

Avral!

A simple game that does not require props, which will delight any company.

Funny birthday contests "Awkwardness"

A whole series of games is based on a random coincidence of words, revealing "all the ins and outs" of the participants! The unexpected "truth" not only increases the level of endorphins, but sometimes reveals the secrets of the subconscious ...

Question answer

The meaning of the fun is clear from the title - with the clarification that both are written on cards and folded into two piles with the text down.

The first player takes out a question and chooses an addressee, and the last player draws an “answer” card and reads it aloud. And then the procedure is repeated.

You will find that your friend hides sandwiches in the most incredible places, and your best friend howls at the moon at night, sitting on the roof ...

History

In front of the players are sheets of paper with alphabet letters. Someone chooses one of them, and all participants must invent one word for this letter, but so that the result is funny story.

For example, with the letter "D": "Dmitry dominated for a long time during the day, but reached demonic disorientation." The brighter the fantasy works, the more fun the game is!

Table lexical game "Say the Same Thing"

WITH of English language the name of the game can be translated as “Say the same as me”.

It can take place if there are at least two people.
Its essence is as follows: at the expense of one-two-three, the players pronounce any random word.

The task of the participants is to come to a common denominator (word) through stepwise associations. On the next count, the players must say the next word, referring to and uniting the previous ones.

The game continues until, by the associative method, the participants manage to "read" each other's thoughts and pronounce the same word aloud.

Let's say there are two players. At the first stage, one of them voiced the word "fireworks", the second - "day off". Theoretically, in order to achieve the desired match, they may need only a couple of moves: for example, if on the second count, one or two or three participants say the words "holiday" and "fun", and then, say, "food" and "birthday", then, it is likely that they can reach mutual understanding already on the fourth word. Let's say it will common word"cake".

However, if initially words are heard that are far from each other in meaning, or in gameplay the participants will be brought into the "lexical jungle", the path along which the action can develop becomes completely unpredictable and quite funny.

The tale with the lost words

The presenter writes a fable in advance, the characters of which are the participants of the holiday. Only the fairy tale lacks some words that the players are invited to come up with. Each one in turn names a noun, adjective or verb - whichever is required in the text.

Rampant imagination and the most ridiculous and ridiculous epithets are welcome! When all the gaps are filled, the universal creation is read aloud.

Noun and adjective

Here is the same principle as in the previous competition. The last participant in the row comes up with a word, mentioning only whether it is masculine or feminine (for example, "cutlet"). Then the guests take turns calling the adjectives-epithets, and the latter voices the hidden word.

The result is something like "glassy, ​​charming, sexy, mysterious, grumpy cutlet." The game is fast. Guests change roles so that everyone comes up with a noun.

"In my pants ..."

The meaning of the game must remain secret to the last. Participants sit in a circle, and everyone calls the neighbor to the left the name of a movie, TV series or cartoon. The player remembers, but the next in line is told a different name, and so on until the end. After that, the host asks everyone to say "In my pants ..." and add the name of the movie heard from the neighbor.

Imagine that someone is hiding in the designated place "The Lion King" or "Resident Evil"!

Cool contests for a fun company at the table "Reveal your talents!"

There are games that reveal ingenuity, artistry and Creative skills... Who is the most talented? Who will impress the guests the most and make them laugh to tears? The answers to these questions can be given by the contests presented below.

Dancing while sitting

The contestants sit down in the center of the hall on stools and begin to dance to the groovy music without getting up.

The toastmaster leads the process and names the parts of the body that should be danced at a certain moment: “first we dance with our lips and eyes, then with our eyebrows, then with our hands,” etc.

The audience chooses the best dancer in the chair.

Princess-not laughing

Guests are divided into 2 teams. The first takes on the most sour, dull or serious look, and the members of the second group must take turns or all together to amuse the "non-laugh". Anyone who smiles from the latter joins the other team.

If for a certain period of time all the "sour faces" are amused, their opponents win. If not, the "not laughing" win.

Sculptor

To complete the task, you need imagination and a pack of plasticine. One of the guests names a letter of the alphabet, and the contestants must sculpt an object on this letter.

The sculpting speed and similarity to the original are assessed. Players will receive 2 prizes for the "beauty of a masterpiece" and the efficiency of production!

Mouth full of worries

Enough famous game, for which you need to stock up on small caramels or toffee. Contestants put candy in their mouths and say: "Happy birthday!" Then another toffee is taken and the process is repeated. The winner is the one who pronounces the phrase more expressively with the largest number candy in your mouth.

Skyscraper

The game is designed for people with strong nerves. It is better to play it when the guests are already slightly drunk, but their movements are still quite accurate.

The "tower" is built from domino plates: they are placed with the letter "P", and then the second, third "floor" grows, and so on. Each player adds one LP. Anyone who accidentally destroyed the structure drinks a penalty portion of alcohol.

High-speed puzzle-solving

Small puzzles for 54 parts are quite affordable, you can take more complex ones. Participants are divided into 2 teams and recklessly collect a picture for speed. Puzzles that are too large can tire guests.

Crocodile

A popular game familiar to everyone and loved from childhood, suitable for of different ages, also called "Pantomime", "Cow", etc. You can play as a team or alone. In the first case, the presenter chooses 1 person from each group and gives them a word. For starters, something simple, like the names of animals or ordinary objects. Then there may be more complex concepts like “dream”, “love”, “investment”, “Paris”, “America” ... Each participant must explain to his comrades what it is without making a sound. For each guessed word, the team gets a point.

Superhost

On any occasion, especially on a birthday, congratulations and toasts are important.
Only not everyone loves or knows how to pronounce them, and solemn speeches are reduced to banal wishes of "health and happiness."
To make this process joyful and extraordinary, toast should be made under certain conditions! For example:

  • congratulations should be associated with food (“let there be life in chocolate!”);
  • make a speech for the birthday person in a thematic style (for example, as "lads" with thieves' words, in the style of "Alice in Wonderland" or Tolkien's works - depending on the company that has gathered);
  • congratulations are associated with animals ("beautiful as a butterfly");
  • compose rhymed congratulations on the go;
  • say a toast in a foreign language;
  • congratulate the hero of the occasion using the ENTIRE list of words taken from the ceiling (sun, rainbow, newspaper, slippers, president ...).

The list of tasks can be increased. They are written on sheets of paper and distributed to guests.

Magical story

The guests are divided into 2 equal teams, each participant must write words on the sheets of paper. The latter should relate to a specific topic, for example, one group writes what comes to mind in connection with the concept of "Birthday". Another comes up with associations for the birthday man himself, his character traits or events in life.

Teams can be created "by gender" so that men write their thoughts about women ("beauty", "tenderness", etc.), and vice versa ("strength", "knight" ...). Words can be taken by chance, but it is not that interesting.

The teams then exchange their notes, with the pieces of paper turned over with the blank side up. The players take turns taking out the leaves and coming up with a sentence with the specified word. The team should have an interconnected story, then the turn goes to the rivals.

"Not at ease"

As they say, look at your neighbor's plate - you will always have time to look into yours. The competition is held over food. The driver names any letter of the alphabet, and the participants must quickly name the corresponding product at ease.

The use of ё, and, b, b, s is prohibited. The first guesser becomes the new leader. If no one can name a word with the specified letter, he gets a prize.

A good holiday requires preparation in advance. There are tons of meals to cook - what other fun? - you may ask. But it is the cool table contests that will make the atmosphere fun, and the company at the table will not be bored.

You can connect guests to the preparation process: ask them to bring props with them (do not say why!) Or crafts that will decorate the holiday.

Put your heart and soul into organizing the holiday, and any celebration will become truly magical!

When preparing to celebrate his birthday, inviting guests to the celebration, the birthday person must choose in advance funny table contests so that the holiday is as bright and interesting as possible, and, most importantly, in order to avoid awkward prolonged pauses or unwanted conversations.

Competitions should be chosen exclusively for drinking- as a rule, adults have absolutely no desire to get up from the table to participate in outdoor games - therefore, the invitation to jump and run is unlikely to be met with enthusiasm by the guests.

At the same time, the number of contests should not exceed 5-6, otherwise even the funniest entertainment program will be unnecessarily prolonged and will soon get bored.

Required props and organizational arrangements

Most of the contests below do not involve a host, but for some of them, the host will need to be selected through a general vote - which in itself will be a fun contest.
Or agree in advance that one of your loved ones will take on this role.

Props

For competition program must be prepared in advance:

  • tokens or medals;
  • red box;
  • forfeits with tasks;
  • a blindfold and mittens (according to the number of guests);
  • cards with pictures in a blue or pink (depending on who has a birthday) box:
    - scales for weighing trucks,
    - desert,
    - telescope,
    alcohol mashine,
    - tank,
    - police car,
    lemon Tree,
    - propeller.
  • two bags (boxes);
  • question cards;
  • answer cards;
  • long nose made of cardboard and elastic;
  • a glass of water;
  • ring.

Red box

The "Red Box" with phantoms is being prepared separately for those who lost in contests or dropped out of the game.
You can make the "Red Box" yourself, from colored paper and scotch tape, or you can buy a ready-made one.

Fanta tasks should be as funny as possible, for example:

  • to sing with a serious look a cool song in a fake voice, without hitting a single note;
  • dance while sitting (with arms, shoulders, eyes, head, etc. funny dance);
  • show a trick (at the same time so that it does not work out - it is clear that there are no magicians among the guests);
  • tell a funny poem, ask an unusual riddle, tell a funny story, and so on.

Attention: The "red box" will be in the middle of the table throughout the entertainment program. As mentioned above - it is for the losing participants. Therefore, do not forget to “reward” the retired contestant with a phantom - and it doesn't matter if the tasks are repeated - after all, everyone will perform them in their own way!

Contest number 1 "Find a birthday boy"

Guests are blindfolded.
The leader transplants everyone as he wants.

As a result, no one knows who is sitting where now and who is next to him.

Warm mittens are worn for each guest. You need to find out by touch who is sitting next to you, touching your hands in mittens only to the head and face of your neighbor.
First, it is ticklish and inevitably makes you laugh!
And secondly, it is very interesting to try to guess the person through the sense of touch!

Each participant guesses who is on the left.
You can try to guess only once, the ultimate goal is to find the birthday person.

The bandages are removed only when the last participant guessed or did not guess his neighbor, but if the birthday boy is found, then the game ends earlier.

Whoever has not guessed the neighbor draws a fant from the "Red Box" and performs a funny task.

Competition number 2 "Wishes and funny gifts for the birthday man"

This is a very funny competition for resourceful guests with a sense of humor.

First, the Leader says the main congratulation.
It sounds like this: “Dear (s) our birthday man (s)! We all together sincerely love you and wish you good health, happiness and prosperity! May all your dreams come true! Now the rest of the guests will complement my wishes! "

Further, each of the participants must say the phrase: , and then pull a picture out of a blue (or pink) box, show it to the birthday boy (birthday girl), and explain - why does he give this particular item to the hero of the occasion? If no explanation was found, then the contestant reads out the text on the back of the picture.

The next participant, before getting the picture out of the box, again repeats the beginning of the congratulatory phrase "And I, I know that you really need THIS, that's why I give it!" and takes out his funny "gift" with an explanation of why the hero of the occasion really needs it!

So, for example, having taken out a picture with a picture of a desert, the participant first says the main phrase, with which everyone who draws pictures begins: "And I, I know that you really need THIS, that's why I give it!", and, if your wish was not found, read the phrase written in the picture on the back side: “Let them go there, into the distance, forever, holding hands, and all your enemies and enemies will no longer be able to return, capturing all your troubles!”

What should be shown and written in the pictures is indicated in the section " Preliminary preparation", But we will repeat again:

  1. The box contains pictures of unusual objects.
  2. On the reverse side, as a hint, wishes are written. First, the guest, looking at the picture pulled out of the box, tries to invent an original wish for the birthday girl (birthday boy), then looks at the hint written on the back of the picture and adds it to his congratulations.
  3. You can add other pictures, in any quantity - the more pictures and wishes, the more interesting the competition.

The required minimum of pictures for the competition:

  • picture of special scales for weighing loaded KamAZ trucks, on the back it is written: "I wish you so much wealth that it would be impossible to count, but only weigh it with such weights!";
  • telescope image, on the back it is written: "I wish that all dreams and their fulfillment were much closer than those stars in the sky that are visible through a telescope!";
  • moonshine still, on the reverse side of the wish: "Let a considerable percentage of unbridled fun always play in your veins!";
  • picture with a picture of a tank, wish: "To always have something to go to the store!"
  • image of a police car with flasher: "So that when you go, the people parted!"
  • the tree on which the lemons grow, the inscription: “So that you all year round grew "lemons" and not only fruits! "
  • a picture depicting a desert, on the back it is written: “Let all your enemies go there, into the distance, forever, hand in hand, and no longer be able to return, taking all your troubles!”
  • the image of the propeller from the cartoon "Kid and Carlson", the inscription: "May your life always be Karslson, who lives on the roof and brings many valuable gifts!"

There are two winners in the competition:
First: the one who came up with the funniest birthday greetings (birthday girl);
Second: the one who reads the caption in the picture the funniest.

Contest No. 3 "Tell about yourself: let's play cards"

Two bags (or two boxes): one contains randomly mixed cards with questions, the other contains answers.
1. The presenter pulls a card out of the bag with questions, reads it out loudly.
2. The first participant of the feast draws a card from the bag with answers, and with an expression.

It will be the random combinations of questions and answers that will be funny..

For example, the Host: "Have you ever been stopped by a traffic police officer?"
The answer may be the phrase: "It is so sweet".

Only one card can be drawn for one question.
The game ends when all the cards have been voiced and all the guests have read the answers to the questions.

Question cards:

1) Do you like to drink?
2) Do you love women?
3) Do you love men?
4) Do you eat at night?
5) Do you change your socks every day?
6) Do you watch TV?
7) Do you want to have a haircut on your bald head?
8) Admit that you like to count other people's money?
9) Do you like to gossip?
10) Do you often play tricks on others?
11) Do you know how to use a cell phone?
12) Now over festive table Did you watch who ate what and how much?
13) Have you ever driven drunk?
14) Have you ever come to your birthday without a present?
15) Have you ever howled at the moon?
16) Have you counted how much today's laid table costs?
17) Have you ever presented something that you yourself didn’t need?
18) Are you hiding food under your pillow?
19) Do you show obscene signs to other drivers?
20) Can you not open the door for the guests?
21) Do you often miss work?

Answer cards:

1) Only at night, in the dark.
2) Perhaps someday, drunk.
3) I can't live without it!
4) When no one sees.
5) No, it's not mine.
6) This is the only thing I dream about!
7) This is my secret dream.
8) I tried it once.
9) Of course, yes!
10) Definitely not!
11) As a child, yes.
12) Rarely, I want to more often!
13) I was taught to do this from childhood.
14) This is very nice.
15) Necessarily and without fail!
16) It doesn't interest me in any way.
17) Almost always!
18) Yes. The doctor prescribed it for me.
19) That's all I do.
20) Once a day.
21) No, I'm afraid.

Competition No. 4 "Intuition"

Each player is put on a head hoop with a specific figure. It can be a fruit, vegetable, character, famous person.

The task of the players, with the help of clarifying questions, to which they answer only "yes" or "no", to guess who he is.

Instead of hoops, you can make cardboard masks, then the game will turn out not only interesting, but also very funny.

Competition No. 5 "Long nose"

Everyone is wearing pre-prepared noses.

At the command of the Leader, you need to pass a small ring from nose to nose, and at the same time a glass of water from hand to hand, trying not to spill a drop.

The game is considered over when both the ring and the glass of water return to the "first" participant.
Whoever dropped the ring or spilled water receives a penalty forfeit.

Contest number 6 "Find common ground"

Players are divided into teams.
The presenter shows three pictures that have something in common.
To motivate and cheer up the teams, the condition can be as follows: the team that did not guess the answer drinks free glasses.

For example, one picture shows a jacuzzi, the second - the Eiffel Tower, the third - the periodic table. What unites them is the surname, tk. each image is an object named after its creator.

Competition No. 7 "Hat for the birthday boy"

In a deep hat you need to put a lot of folded pieces of paper with laudatory descriptions of the birthday person (birthday girl), for example:
- smart (smart),
- beautiful (beautiful),
- slim (slender),
- talented (talented)
- economic (economic), and so on.

Guests are divided into pairs. One partner takes out a piece of paper, reads a word to himself and explains to his partner with gestures what it means.
If the answer is not found, one can suggest words, but not naming the word itself, but describing its essence.
The team that gets the most correct answers wins.

You don't have to split into pairs. One person takes out a piece of paper and shows the word with gestures, while others guess.
For each correct answer, the player receives one point.
The player with the most points wins.

Contest number 8 "Get to the bottom of the truth"

A certain object, for example, a carrot, needs to be wrapped in several layers of foil.
Each layer is accompanied by a puzzle or task.

If the guest guesses the correct answer or completes the task, he expands the first layer. If not, passes the baton to a neighbor and receives a penalty forfeit.

Whoever removes the last layer wins a prize.

Contest No. 9 "Gossip Girl"

This funny competition is more suitable for a small company, because headphones are needed for all participants. Or there may be several volunteers involved and others overseeing the process.
Players wear headphones and listen to music loudly so that no extraneous sounds are heard.
Only the one who says the first phrase is left without headphones. There must be some secret about the birthday girl.
He speaks it loudly, but so that it was impossible to clearly hear all the words.

The second player passes the phrase that he allegedly heard to the third, the third to the fourth, and so on.
Guests who have already broadcast "birthday girl gossip" can take off their headphones and watch what other participants end up transmitting.
The last player speaks the phrase that he heard, and the first one says the original.

Competition No. 10 "Second Half"

The guests will have to include all their acting skills.
Each player chooses a piece of paper on which the role that he has to play is written on.
The roles are paired: the goal is to find your partner as quickly as possible.

For example, Romeo and Juliet: Juliet can perform the text: "I am standing on the balcony and waiting for my love" and so on.

Contest No. 11 "Together"

The presenter offers to write a fairy tale about the birthday girl (birthday boy).

Everyone comes up with their own plot, but on common sheet each player will write only one sentence.

The tale begins with the sentence "One fine day (name) was born."
The leaf is passed in a circle.

The first person writes a sequel based on the first sentence.
The second person reads the sentence of the first, adds his own and folds the sheet of paper so that the third guest can only see the sentence that the person in front of him wrote.

Thus, the tale is written until the sheet is returned to the guest who first began to write it.

Together, a very funny story about the hero of the occasion will turn out, which is then read out loud.

Competition number 12 "Honest answer"

You need to prepare cards with questions and answers.
One guest takes out a card from the deck with questions, and the one to whom the question is addressed - from the deck of answers.
The game continues in a circle.
The number of questions and answers should at least correspond to the number of players, and it is better to be two to three times more.

Sample options

Questions:

1. Do you often walk around your apartment naked?
2. Do you envy rich people?
3. Do you have colored dreams?
4. Do you sing in the shower?
5. Do you often lose your temper?
6. Have you ever declared your love for a monument?
7. Do you sometimes feel as though you were made for some great mission?
8. Do you like to pry?
9. Do you often try on lace lingerie?
10. Do you often read other people's letters?

Answers:

1. No, only when I have a drink.
2. As an exception.
3. Oh yes. It sounds so much like me.
4. You might think this is a crime.
5. On holidays only.
6. No, such nonsense is not for me.
7. Such thoughts visit me constantly.
8. This is my meaning of life.
9. Only when no one sees.
10. Only when paid.

Competition No. 13 "By ear"

All participants are blindfolded.
The presenter knocks on an object with a pencil or fork.
The one who is the first to guess the object will receive one point (you can use stickers and glue on clothes).
The winner is whoever has more of them at the end of the game.

Competition No. 14 "Indistinct Hamster"

All the guests fill their mouths with marshmallows.
The first participant reads the phrase that is written on the sheet, but does not show to the others.
He speaks to her neighbor, but because of the full mouth, the words will be very illegible.

A phrase is a task that will have to be completed by the one who turns out to be the last, for example, "You must dance a lezginka."
The participant will have to perform the action that he heard.

Competition No. 15 "Top Secret"

Competition No. 16 "Sobriety Test"

A game for a large company.
The first team is one side of the table, the second is the other.
From the first player to the last, you will need to transfer various items, holding them with matches.
The winner is the team that quickly transfers all items from one edge of the table to the other in this way.

Competition No. 17 "Musical Crocodile"

The first contestant takes out a piece of paper with the title of the song and possibly the lyrics.
The task is to explain to the others what kind of song it is.
Can't be explained with words from the song itself.
For example, "When the apple trees bloom ..." you cannot say "Apple trees have bloomed in the garden." You can say "In one place there is a tree, fruits appear on it" and something like that.

Competition №18 "Find your match"

For the game, you need to prepare cards with the names of various animals. There are two cards for each animal.
Participants draw out cards and then show each other their animal (meowing, crowing, and so on).
The game will be over only after all the pairs are found.

Our contests are designed for the most modest costs, both financial and organizational. Taking into account the age of the guests and their preferences, contests can be very funny and mischievous.
Such a birthday celebration will surely be remembered for a long time!
We wish you a noisy, cheerful feast!

Watch the video with a very funny competition(viewing time 4.5 minutes):

So, you see that the guests' eyes become slanting, toasts begin to repeat themselves and, as the fable says, “there is no agreement among friends” ... It's time to start the game. Naturally, your guests to intellectual exploits this moment, are not ready, but they will have access to the games below, games for a not very sober company. Conversely, some games will help to bring your guests up to condition, such as the next game.

"Drunken house"

An unlimited number of players can take part in this game. For it, a domino is taken, and in turn each player erects one floor of a domino house (two dominoes are placed vertically and two dominoes are placed horizontally). If the player destroys the house by his actions or he accidentally falls during his attempt, then he is poured a penalty glass of any alcoholic drink. And when the player reaches the state when he is unable to raise the next glass, he is out of the game.

"Long distance bus"

The game is as follows: the presenter already has a schedule and a route in which the bus stops are indicated. Everyone is poured a glass, and after the announcement of each stop, everyone drinks. The game continues until the last person able to drink. It is he who becomes the winner.

"The bandits have come"

For this game, the participants sit at the table. Each of them puts ten rubles under his glass and drinks. As soon as the presenter says the phrase "The bandits have come", everyone should hide under the table and sit there until the host says: "The bandits are gone." After that, everyone crawls out from under the table, puts money under their glass again, drinks and waits for the leader's command. The game continues until one participant remains under the table. He, as the winner, gets all the money.

"Coin"

The game "Coin" is attended by 3 or more players. To carry it out, a glass of beer is placed on the table and covered with a paper napkin on top. The edges of the napkin are folded over the edge of the glass, and a ruble is placed in the center of the paper surface. The first player lights a cigarette and touches a napkin with a flame. The next players take a drag and also touch the paper napkin with a flame. This continues until, due to the touch of a light from one of the players, a ruble falls to the bottom of the glass. This person will be the loser, and he will have to drain the glass to the bottom.

"Chopsticks"

The most drunk guests are invited to participate in this game. A salad of finely chopped ingredients is placed in front of them and asked to eat it with toothpicks. Whoever eats faster will be the winner.

"Know your degree"

This game is designed for people who have already drunk and is designed to identify the most drunk of them. Players are given a pencil or pen. Behind them, an alcoholometer with decreasing degrees is drawn on a large sheet of paper. Participants need to bend over, make a mark on the alcohol meter, and since on our alcohol meter the degrees are opposite, that is, in descending order, in order for the participant's degree to be less, he needs to raise his hand higher.

The game is played by two teams with an equal number of players. On the table located at the other end of the room, they put a bottle of vodka, a glass and a plate with sandwiches or sliced ​​fruits. The game begins. The first player must run to the table, fill a glass with vodka and go back. The next player, having reached the table, drinks what the first poured, and also runs back. The next one runs to the table, has a snack and runs back. But the fourth player, having reached the table, must pour himself, drink, have a snack and return to the team. This continues until one of the teams runs out of vodka. Whoever runs out of vodka faster, that team won.

"Pissing Boys"

Drinking men take part in this game. An open bottle of beer and an empty glass are placed in front of each participant. A bottle is placed between the legs of one of the players, and the players try to fill a glass with beer on the floor. The winner is the one who fills the glass the fastest. The prize for the winner can be a glass filled with him.

"Labyrinth"

Several participants are selected for the game. They take turns blindfolded, untwisted and start to drive along different rooms the premises in which the party is held. The participant's task is to guess where the presenters took him. The one who can guess wins.

"Straw"

The number of players in this game is not limited. The main task of the game is to pour the contents of one glass into another using a straw. The loser makes a toast and the winner drinks a glass.

"Quench your thirst"

Three girls are given large glasses for the game, and they ask the guests to fill them. In the meantime, so-called second halves are found for girls. Having filled their glasses, the girls should help to quench their thirst for their “soulmates”. In the game, they use a medical syringe for this, which is used to pump the contents of the glasses into the mouth of their “second halves”. The winner is the couple with the first glass to free up.

"Have a drink and then a snack"

This game is best done in the first half of a festive evening. You will need two hats to complete it. One contains notes addressed to participants, with instructions on what to drink, and the other - what to eat. Participants take one piece of paper from each hat. The note begins with the words "Drink from ...", and the continuation may be different. Well, for example, "Drink from ..." spoon; from a plate; from the hand of a person sitting next to it, etc. Notes in another hat begin with the words “After a snack you have drunk ...” (options can also be very diverse, for example: an orange with a peel, a salad in a plate, etc.). ).

"Try a drink"

The number of players is not limited here and depends on the number of auxiliary items (beads or chains). Players should, standing on a chair, twist beads on their arm (leg) and at the same time try to drink beer, Pepsi, etc. from the bottle. The winner is the one who drinks the contents of the glass before everyone else and does not spill a drop.

"Drink beer!"

Beer lovers take part in this game. The players line up and are given a large beer each. The task is to quickly drink a beer and sing a song. The winner wins a bottle of champagne.

"Come on, guess!"

This game is designed for good hearing of the participants. Participants in turn are given a cell phone or an ordinary telephone. Calls are heard, the participant must pick up the phone and guess which of the guests present, who are in the other room, is calling him. In this case, voices can and even should be distorted. The participant who guesses the most votes wins.

"The strongest wins!"

Four or more people can take part in the game. On coffee table, in the middle, put a snack and filled glasses (but one less than the number of players). When the music starts playing, players begin to walk in circles. When the music stops, the player must quickly grab a glass and drink to the bottom. Anyone who is left without a glass is eliminated from the game. After each stage of the game, one glass is removed from the table. The game continues until two players remain. They will take part in a super game that follows the same rules. The winner is the participant who first drank the contents of the glass.

"Try to blow it off!"

The game is designed for three or more players. A poured glass of beer or vodka is placed on the table, and a new deck of cards is placed on the glass. The aim of the game is as follows - the players in turn have to blow off several cards from the glass. The participant who has blown all the cards is eliminated from the game. The game ends when one participant remains. He is considered the winner and is given the right to drink the contents of the glass.

"Moron"

The game is designed for an already tipsy company. The number of players is not limited. The game begins with one of the players whispering "Idiot!" The next player speaks the word a little louder. Thus, the players speak louder and louder. The winner is the player whose loudest no one can shout.

"Football"

You need any small ball to play. Two couples take part in the game. Women imitate gates with their feet, and men try to drive a ball into them. The one who succeeds faster wins. The losing pair is eliminated from the game and a new pair comes into play. During the game, women can change places with men. The winner is the pair that no one can beat.

"Don't spill!"

Participants are seated at the table. The first player takes a glass and pours some liquid into it. This can be vodka, beer, lemonade, and more. Then he passes it on to his neighbor. He, in turn, also pours liquid into the glass and transfers it on. This continues until some participant can pour anything into the glass. According to the rules, he must drink what is in the glass. The participant who refuses to drink is eliminated from the game.

"Pour and drink!"

This is a doubles game. At the beginning of the game, the girls sit on a chair and squeeze the wine glass with their knees. Men who are nearby, squeeze a bottle of champagne or beer with their feet. Then everyone goes to their girlfriend with a bottle between their legs. Its task is to fill the glass and drink its contents. The girl can help her partner, but without touching the glass with her hands. The winner is the one who completes the task the fastest.

"Thirst"

This is a game in which women participate. A cup of champagne is placed on the table in front of each woman. The woman's task is to drink the whole cup with her eyes closed and her hands tied behind her.

"Let's drink ascending!"

The number of players is not limited. Each player faces five glasses filled with vodka (each glass is slightly larger than the other). Players should quickly drink all of the glasses, have a light snack, and be sure to line up the glasses in ascending order. The winner is the one who is the fastest and makes the right glasses.

"Pour, drink and dance!"

A strong alcoholic drink is required for the game. Empty glasses are placed in front of the players. On the count “One, two, three” they quickly pour, drink and dance squatting. Whoever does not finish drinking is considered a loser and is eliminated from the game. The remaining players continue the game until one participant remains. He will be considered the winner.

"Lid"

This game is aimed at beer lovers. Three bottles of beer and a mug are placed on the table in front of the players. The task of the players is to open a beer, pour it into a mug and drink it faster than anyone else. The one who does it the fastest will be considered the winner.

"Guess"

This game belongs to the category of practical jokes. The objects of the drawing in it are the participants themselves. Three or more people can play. Each player is given a glass with a straw tube filled with vodka, but it is said that all glasses are filled with water and only one glass is filled with vodka. The amount of drink in the glasses must be the same. On command, the players begin to drink from straws, while the audience is watching and supposedly trying to guess who has the vodka. When all the players empty their glasses, the host announces that there was vodka in all the glasses. So there are no winners or losers in this game.

"Score a penalty"

The game is played on the floor. 11 glasses are placed every 50 cm. The player must go on all fours and drink all the glasses, while holding a small children's ball under his chin. The winner is the one who crawls to the end and the ball falls no more than 3 times.

"Bubble"

To conduct the game, the participants sit around the table, in the middle of which they put a "bubble" flat. One of the players starts spinning it. The one to whom the neck of the "bubble" points out should drink a glass of vodka. The game continues until one participant remains. He will be considered the winner.

"Tell me"

For the game, the participants are divided into teams with an equal number of players. The first team members take the filled wine glasses by the base and run to a predetermined border and back. Participants should try to spill as little liquid from the glass as possible. The winner is the team that will cope with the task before everyone else.

"Hold me!"

You will need strong drinks to play. Players are divided into teams. A table with glasses of beer is placed at the same distance from the players of each team. Each team player must run to the table, drink a glass of beer and, looking down, go around the table once and return to the team. The game continues until each player has done this. The team that takes less time to participate in the competition wins.

"Who am I?"

The game is played in a noisy and cheerful company. Called a person, not knowledgeable of the rules games. An entertainer informs him in his ear that he will have to portray a representative of the profession that he will name to him. Leads him out of the room, names his profession. The rest of the participants must guess which profession is in front of them. The winner is the one who is the fastest and funniest of all to help guests guess the profession.

"Pass the pen!"

Teams are created for the game. Participants line up and begin transmission ballpoint pen that fits between the lips and nose. The team that will complete the task faster, that is, will pass the pen from the first participant to the last, wins.

"Dropping from a pipette"

Participants are invited to pour water from one container to another (the volume of the container is chosen arbitrarily). In this case, only a pipette can be used. The participant who fills the empty container faster becomes the winner and receives a prize.

"Try to guess!"

Participants are offered the names of vodka, beer and other alcoholic beverages, and they, in turn, must guess these names for the guests. The winner will be the one who has the fastest name for the guests.

"Build a pyramid"

The game requires a large number of empty bottles Couples take part in it (each couple is engaged in construction). They need to build a pyramid. But in order to build, you must first purchase bottles. And they can be bought for the clothes that the players are wearing. The winner is the pair with the highest pyramid.

"Pass to another"

You will need a toothpick to play. All participants are divided into two teams and stand in a line. The first participant squeezes a toothpick with his lips and begins to pass it to the next participant, and so on until the last player. The team that will cope with the task earlier than the other wins.

"Banana"

You will need a small banana and ice cream to play. Both women and men can take part in the game. The necessary ingredients are placed on the table, music is turned on, during which the contestants must eat a banana and ice cream, but not just, but as erotic as possible. The guests who are not participating in the game will choose the winner.

"Towels"

To play, you need a small terry towel, folded in two or three times (depending on the size of the towel). Participants are seated in a circle on chairs. One of the participants is covered with a scarf and given a towel. He, in turn, must put a towel on the lap of one of the players with the words: "Who is here?" The first participant must guess the player by vote. Three attempts are given for guessing, if they are all unsuccessful, then the participant is eliminated from the game.

"Fifth point"

One or more participants can participate in the game. For her, you will need easily recognizable objects, for example vegetables, fruits, but only clean ones. The participant is blindfolded while one of the objects is placed on the chair. A blindfolded person should, with his fifth point, that is, his buttocks, determine what kind of object it is. At the same time, the process itself can be cheerfully commented on,

"We dress for a while"

The host calls up two or three players. He prepares the most funny things in advance, for example, leggings, a bra, funny hats (children can be used), different shoes. The number of clothing piles depends on the number of players. The rules of the game are as follows: players must, blindfolded, put on as many things as possible for a certain period of time. At the discretion of the host, the winner can be presented with a gift.

"Skis"

Two commands are required. Each should consist of four to five guys (men) and two girls. Both teams line up in two columns, two girls stand on either side of each of them, who play the role of ski poles. The first player standing in the column squats down and grabs the left leg of the girl standing on the right side with his right hand, and the right leg of the girl standing on the left side with his left hand. In the opposing team, similar actions are performed. At the command of the leader, they begin to move forward, bending around the flags. To make it more fun and interesting, you can make musical accompaniment. Whose team finished earlier becomes the winner. Real ski poles can be presented as a prize.

"My wish"

The good thing about the game is that guests can sit quietly at the table. The presenter has a closed box in his hands, inside which there are notes with everyone's wishes. For example: “I want a rubber woman”, “I need a vibrator”, “I want to change the sex to the opposite one”, “I want to dance a striptease in a nightclub”, “I want to undress in front of everyone on the table”, “I want to get a tattoo on an intimate place ”, etc. The music turns on, and the presenter passes the box to the guests, and they begin to pass it on to each other. At the moment when the presenter turns off the music, the person who has the box in his hands takes out a note and reads it aloud. After the note has been read, the music is turned on again, and the box is passed on.

"Find your favorite"

The bottom line is for the young man to guess the girl's pile among the others. A girl and a guy are invited to this game. He remembers her appearance, clothes. Then he is blindfolded, and three more girls are invited from the guests. And the girl he remembered is being taken away. After that, they turn on romantic music, and the guy starts looking for his beloved with his hands among the three participants.

"Feed a friend"

They set three tables, two people are invited at each table. One has to feed the other. You can use yogurt as food in this game. All participants are tied with their hands, and those who will be fed are also blindfolded. The lactating person takes a spoon with his mouth and, upon a signal, begins to feed a friend. The winners are those who empty the yogurt can the fastest.

"Dialogue of lovers"

This game can be called a sketch game. Two participants are invited - a girl and a guy. The presenter stands between them, holding two vessels in his hands. One of them contains jumbled notes (questions) for young man, in another also jumbled notes (answers) for the girl. The players take them out from each of their vessels in turn and read them aloud.

"Oh, these animals!"

Three players with acting data are selected. The presenter offers to dance some unusual dance. For example, the mating dance of rhinos, the dance of the lazy elephant, etc. The one who does the best dance wins.

"And we are waddling about"

You must choose two teams, each must have at least 3 people. Task for the players: holding the ball (apple, orange, ball) between the legs and two pillows under the armpits, go to the flag and back. You cannot run or jump, you must waddle the set distance. The winner is the team that did everything right and finished faster.

"Accuracy"

This game will require three players. One of the players acts as a target. The presenter gives both participants a certain number of plastic or rubber rings. They stand about 1.5 m from the target player and alternately throw rings at his hands, which are raised up. The participant who stands to the right of the target player throws the rings at his right hand, therefore, the participant on the left is on left hand... The one who puts more rings on his hand is the winner.

"Playing with water"

You will need two teams to play this game. Each must consist of at least four people. A team is given one disposable glass and an empty bucket, which must be filled with water within a specified time. The participants have their hands tied behind their backs. At the command of the leader, the first players standing in the team take a glass with their teeth and run to a vessel with water, scooping from there as much as they can. They then return to their team and pour the water into their empty bucket. After that, the glass is transferred to the next player.

The winner is the team that gets more water in a certain time.

"Gorgeous"

The host invites three girls and three guys to participate in this game and divides them into pairs. Each pair is given cosmetics (lipstick, eye shadow, blush, use of mascara or eyeliner is not recommended). The young man's task is to apply makeup while blindfolded to his girlfriend. That, in turn, should give him cosmetics in his hands. The one who is funnier and faster completed the task, and becomes the winner.

"And we are jumping together"

To participate in this game, you need three girls and three guys, as well as two more people who will twist the rope. The host divides the players into three pairs. Each pair should make the most of the jumps holding hands. The number of jumps is counted up to the first error. The pair that has made the most jumps wins.

"Boxer hurries to work"

This game requires at least two players. The presenter puts on boxing gloves for everyone. Then he gives them a pair of socks (preferably wool or down) and a pair of boxing shorts. At the command of the leader, the participants must take off their shoes, put on shorts, and then socks. The one who completes these actions faster wins.

"Mittens and chocolate"

The presenter calls two or three participants to participate in this competition (at his discretion) and asks that each of them choose a girl among the guests. Then the participants put on mittens (preferably down or woolen). The host gives them a chocolate bar (Snickers, Bounty, etc.). At the signal, they must unwrap the chocolate bar and feed their girlfriend. Whoever copes with this task faster becomes the winner.

"Apple in flour"

Two people are required to play this game. The participants are tied behind their backs, and on command they must find and reach with their teeth an apple lying in a bowl of flour. The winner is the one who gets the apple first.

"Try to sing"

Each of the participants is given a sheet of paper with a poetic text printed on it. Then they turn on the music. The task of the participants is to sing this poem to the music. The participant who does it best becomes the winner.

"How we can dance"

The host invites participants, their number must be at least four. They line up. Music turns on, preferably funny. The participants begin to dance. At this time, any two people from the guests pull the rope and walk towards the dancers. The task of the players is to step over each time without touching the rope, which is lifted higher and higher each time. The participant who lasts the longest is the winner. To make the game funnier, you can invite girls in long skirts.

"Pass as soon as possible"

The number of participants should be as large as possible. The presenter arranges them in a row and hands a toy to the first player. As soon as the music starts playing, the participants begin to transmit it behind their backs. The person who, at the moment of stopping the music, had the toy in his hands, is eliminated. The player who remains the last receives this toy as a gift.

"Eat a banana"

The presenter calls two girls and two boys and divides them into pairs (one pair is a girl and a guy). Young people sit on chairs and squeeze a half-opened banana between their legs. Girls' hands are tied. At the command of the leader, they must eat a banana. The pair that completes the task faster wins.

"Find a clothespin"

This is most likely a performance game. The host calls two couples. Guys have to find the blindfold clothespin hidden on their girlfriend's clothes. The girls are also blindfolded so that they do not guess that in fact the presenter is not going to attach clothespins to them. At the command, young people begin to hopelessly look for a clothespin, and the girls look forward to the end of the game (musical accompaniment to the song "Oh, what a woman").

"Move the apples"

This game will require two participants. Their task is to transfer apples in their teeth from one vessel to another (the number of apples is at least 5). The presenter ties their hands behind their backs and at the command “Start. Attention. March!" - participants must cover a certain distance. Whoever carries five apples faster, won (the musical accompaniment can be the song of the Tatu group "They will not catch up with us").