Competitive game program for the graduation party. Methodical development (grade 11) on the topic: the script of the prom (competitive program)

After the ceremonial part, graduates usually arrange a festive banquet. And so that this part High school prom, the ball remained in the memory of the graduates and it was interesting for them, it was necessary to arrange fun games, contests and entertainment.

Ideas and contests for graduation.

DISCOVER YOURSELF

Over the years at school, you have learned a lot about your teachers. Surely you know some special phrases or behavior that are inherent only to this person. They will be useful to you for this competition.

It will be a competition for teachers.

The presenters announce the name of the competition and explain its rules: only teachers participate in the competition; after the actors (or presenters) read the reprise, the teachers must guess which of them this reprise was related to.

A reprise can consist simply of a sentence containing statements or manner of speaking characteristic of a particular teacher, or of dialogue with students (in this case, names and any phrases that will give away the subject that this teacher is teaching should be avoided). You can also demonstrate some movements or gestures that are characteristic of this teacher.

The prizes in this competition will also be unusual - they will be awarded not to the one who answered correctly, but to the one who was conceived in the reprise! The prizes in the competition will be friendly cartoons of the hidden teachers.

You can make caricatures yourself or ask professional artists for help (for this you need photos of teachers). Don't forget to add captions to the cartoons.

Such a gift for a long memory of your class will be happy to keep every teacher!

20X GRADUATE HEART

Draw a heart on a large Whatman paper. Sign "Graduate Heart". Use a razor blade to make 2 centimeters longitudinal incisions inside the heart. It is better to place the cuts not in straight lines, but randomly. Cut colorful hearts out of cardboard small size(the number of cuts and hearts should be equal to or slightly higher than the number of graduates).

Attach the poster securely to the wall. Place a table with hearts and handles next to it.

An explanation can be made on the poster: On the heart, each graduate will write the name of his favorite teacher and insert a heart into one common “Graduate Heart”.

By the end of the evening, the heart will look very beautiful (voluminous), and then teachers will be able to pick up the hearts that are addressed to them.

"WALL OF TEARS"

A roll of wallpaper is suitable for the Wailing Wall. If you can find light wallpaper with imitation of bricks - it will be just perfect, but simple gray wallpaper with imitation of the relief are also suitable. Attach the piece of wallpaper securely to the wall (the piece should be long enough). Then attach to the wallpaper and to the wall in different places handkerchiefs (attach at one corner so that the handkerchief hangs).

Hang markers from the wall with long strings or laces.

Hang the Wailing Wall for Graduates, Teachers and Parents sign over the wall.

Save this roll after the end of the prom - in ten years you will be very interesting and pleasant to read it!

FUNNY FORGIVING FOR GRADUATES

Graduates can be entertained with comic fortune telling. To do this, you will need a large hat and traditionally rolled fortune-telling leaves.

If there are not very many graduates, you can invite them to read the received prediction aloud, into a microphone. If there are a lot of graduates, it is better not to do this, as the competition will drag on and can become tiresome.

Examples of predictions:

- You will make sure that in ordinary life physics can come in handy too!

- You will prove from your own experience that money is not everything, but almost everything.

- Real happiness awaits you.

- Your entrepreneurial talent will give impressive results(even if you don't know about it yet).

- You will get the MOST higher education.

- You will become the headmaster of the school you are graduating today.

“You will greatly surprise those who stand here next to you today.

- At the Oscar ceremony, you will be in pink ...

- Participation in a space flight as a tourist will not cost you so much.

- Pleasant surprises await you in all capitals of the countries of the world.

- It is not known who you will be, but fans will overwhelm you with flowers and letters.

- Your dizzying career will begin with a photo on the cover of a magazine.

- In your memoirs, you will write that sheer luck began with reading this prediction!

- You will be shown on TV more often than the president.

- You will have the rarest profession.

- We'll see your face on the cover of Forbes.

- You will become the owner of the world's largest private library.

- Your knowledge will help save the lives of many people.

- You will give the world the new kind art.

- You will make sensational discoveries in the field of child and adolescent psychology.

- You will make our physical education teacher proud that he opened you to big sports!

- You will understand the true human values ​​earlier than others.

- Your children will come to study at this school.

- You don't need predictions, you already know everything.

MEMORIAL ALBUM

Don't you want to forget your classmates after breaking up? Create a small memorable album (it's easy to make even in Word editor and print on a color printer).

The album can be arranged in the form of a profile (in advance, ask your classmates for all the information in the form of a questionnaire):

Photo (your real photo you like)

Leading.
Dear friends! Today I invite graduates of grades 4 A and 4 B to visit an unusual store, where they can buy many useful and interesting things related to elementary school.
You in turn need to select one of the items on this table. To redeem what you like best, you need to complete a specific task.
So, let's go shopping!

Music sounds.
A representative from one class chooses an item. Once an item is selected, classes compete to see who gets it.
The next item chooses a different class for purchase, etc.

You need to draw a portrait of your first teacher. For this, 10 people are selected from each class to the team. The first player is blindfolded, given a felt-tip pen. He goes to the poster, which is attached to the wall, and draws one detail of the portrait (for example, the head, eyes, or something else), returns to the team, passes the blindfold and felt-tip pen to the next player. He draws the following detail on the poster, etc., until everyone in the team puts their hand on the portrait. Who will have a portrait closer to the original?

Noodles fast food

Try giving your classmate a headache.
One player is seated opposite his team. Each participant holds a string symbolizing noodles. At the signal from the leader, the first player runs to the one sitting on the chair and hangs "noodles" on his ears. Then the second comes into play, and so on. Whose team will complete the task faster?

Envelope

At the end primary school you need to write a letter to your first teacher. It should consist of 10 sentences. You have 3 minutes to complete the task. Who will have a more interesting letter?

Calculator

Using your personal calculator in your head, please count the following data and quickly give an answer:
“Add to today's day of the month (26) the number of classes you have completed to date (26 + 4 = 30); Divide this amount by the number that corresponds to the highest grade in the school (30: 5 = 6). From this number, you need to subtract the number of the floor on which your class is located (6 - 3 = 3). Add to the difference the number of years since
usually take children to school (3 + 7 = 10). What number did you get? " (Answer: 10)

Bell

There is a bell on the chairs in front of the teams. Two players are blindfolded and placed next to their chair. At a signal from the leader, they need to go around the opposite chair, go back and ring their bell. Who will complete the task faster?

Try to read the ABC book again, but only at an accelerated pace.
Before each command there is a primer open on the same page. Three representatives from each class begin to blow so that the pages turn over by themselves. Who will be able to “read” as many sheets as possible in 2 minutes?
Paper

One participant from each class is called. He needs to break his sheet into many small pieces in 5 seconds. After the task is completed, the presenter announces that the winner will be the one who quickly glues his sheet back together.

One hoop is issued per class. It is necessary to put as many people as possible there in any way. Time to complete the task is 5 minutes.

One person from the class participates in the competition. You need to roll the longest pointer out of a paper napkin.

Each class is given the same ruler. With its help, you need to measure the width of the hall. Who will give the answer faster and more correctly?

You need to copy the necessary material onto the floppy disk.
6 people per class are invited to participate in the competition. They are given markers and blank sheets of paper. All participants, except for the first players, turn away. The presenter shows the object, the first players try to depict what they saw in 5 seconds, then for 3 seconds they show their drawing to the second players, they draw the object and similarly demonstrate it to other players. All "artists", starting with the last one, must say what they have depicted.

Leading. All products from our store are sold out. There is only one counter left. This means that the last competition is coming up. Each class chooses its representative for the armwrestling fight. This competition will show the strongest among the two classes and, possibly, decide the fate of each team.

Music sounds. A competition of strongmen is held, the winners are determined. Rewarding. The presenter invites children to a children's disco.
Props
1. Portrait, blindfolds, Whatman sheets, markers
2. Instant noodles, ropes.
3. Envelope, sheets of paper, pens.
4. Calculator.
5. Bells.
6. Primer books.
7. Album sheets of paper, scotch tape.
8. Hoops.
9. Pointer, paper napkins.
10. Rulers.
11. Floppy disk.

Apple from apple tree.

(game for parents and children)

(to graduates) Congratulatory telegrams have been sent to our graduates. Try to guess who they are from.

Let your talent be in demand!

Congratulations on your graduation… Dima Bilan.

(to the song of D. Bilan, a graduate who answered correctly comes out)

May there be many wonderful days!

Congratulations to you ... Sergey Lazarev.

(the graduate comes out in the same way)

Always try, the graduate is not lazy

The group wishes everybody success ... .. "BIS"

Laugh with happiness and live without flaw,

Joke more! Greetings to you from ... .. Galustyan.

Be in love, grown-up children!

The group wishes you love…. "Ranetki".

And now I give you a few seconds to bring one parent here.

Let's welcome couples!

You know, if you look closely at children and parents, you can see a lot in common. Parents want the child to learn the best from them, but children do not always strive to be like their relatives, they want to be even better. However, we cannot get away from the old wisdom - "An apple does not fall far from an apple tree." To do this, as soon as the music starts, our couples will choose the same headdresses and put them on.

(choose hats)

We could stop there, but we are interested in seeing the similarities not only in tastes. Perhaps parents and children also have an outward resemblance, for example, in gait. Before our eyes - a defile of two generations.

(couples walk along the site)

In my opinion, the most similar couple was the family …… You are declared the winner couple. A prize for you - digital camera.

(hands over a photo frame)

Look at the photo and recognize yourself in each other. We are escorting this pair of winners to their seats and starting the next round.

It seems to parents that they know their children well. But this is not true. Let's check how you are doing. We select the most knowledgeable couple. I ask all parents to stand on my right side, and children on my left. Parents receive pen and paper and my questions are answered in writing. And then your children will answer the questions.

(children go out)

The child's annual math score.

Child's hobby.

The child's favorite school subject.

The age of the child.

The children then answer the same questions.

The most knowledgeable is the couple with the most matches. We give her smartphones as a gift. (notepads)

Write down your phone numbers in them. Now you can always call and ask each other how you are doing. We see off the couple to applause.

Now, of the three remaining pairs, I want to determine the most amicable one. And for this we will give you a newspaper. Try to make a briefcase with four hands.

(they fold the portfolio to the music)

Here is the friendliest family we give a video camera to so they can capture their smiling faces.

(handing over the mirror)

We have two couples left, and we'll see how close they are in intellect. Choosing the smartest couple. I have two options for questions, I will ask you to choose option 1 or 2.

(couples draw cards with numbers 1 or 2)

So you got the odd questions, and you got the even ones.

An odd question.

How many kids were there in the fairy tale "Seven kids"?

An even question. Why, despite the closeness of the lancelet to lower fish, is it classified as a special group of skullless ones?

An odd question. What was the grandfather pulling in the "Turnip" fairy tale?

An even question. How will the properties of hydrogen atoms of hydroxyl groups change under the action of alkali metals?

An odd question. Who laid the egg in the fairy tale "Ryaba Chicken"?

An even question. Why are Galileo's transformations and the classical law of addition of velocities incorrect at a speed of movement commensurate with the speed of light?

(to the couple who answered the odd questions) You answered all the questions, you are the smartest couple. Therefore, get a prize from us - a computer, or rather a mouse from it, go to the team and surprise with your intelligence.

Do not despair. You have lost only in the game, but you will win in something else. You have reached the final, which means that your pair is a star. And those on whom the stars are strewn are the happiest. So you declare yourself happy couple! You don't need more happiness than to find mutual language between adults and children and at least in some way to be similar. And since they say, “An apple is not far from the apple tree, then you will receive an apple as a gift. I want to wish everyone that you never quarrel, help and support each other, and then the stars of happiness will fall right on you!

Everyone has long known the game "Crocodile", which can be played. You, dear parents, listen carefully to the recording and try to guess whose child said it.

To write:

Mommy, please let me go to the disco. I learned my lessons, washed the dishes, threw out the garbage.

You are called to the director. The boys smoked, and I just went out to get some air. I honestly didn't smoke.

Mom, I didn’t tear the pages out of my diary and didn’t oversleep the first two lessons - the teacher was just nagging.

Dad, I didn't play cards in class. I studied the Atlas of the World under my desk to decide where to travel.

Dad, renovation starts tomorrow at the school, so we don't study, really.

"Buttons"

Couples are created from those present.

They answer questions about the school. The buttons are one person in a pair and he makes some kind of sound when the second in a pair presses on him.

What color is the school?

How many floors are there in the school?

The year the school was opened.

How old is the school?

Day and month of the Day of Knowledge.

Day and month of the class teacher's birthday.

How many graduations did the school have?

Exact time call to the lesson.

Who is the last in physical education?

How many girls are there in the class?

How many boys are there in the class?

“We draw new form»

In the slot on the Whatman paper of one graduate, the head, the other in a pair draws him a shape.

"The Tale of Koschey the Immortal"

(costumes prepare)

"Sitting dance" to different melodies

(all parts of the body dance first,

Only hands

Only legs,

Facial expressions.) - "Lips with a bow"

"Squirrels and Christmas trees"

(boys stand in a circle - they are Christmas trees, girls are dancing around them - they are squirrels, as soon as the music stops - the squirrels jump on the Christmas tree, who did not get the Christmas tree comes out, taking one Christmas tree.)

"Hope up quickly"

(teams of 5 people, one by one, run up to the chairs, put on shorts, a shirt, a cap, climb onto a chair, make a grimace, get off, undress and run back).

It seems to me that many of these qualities are simply necessary for translators. Therefore, I suggest you try literary in Russian "Children's poems-haiku from the countries of the rising sun"

    Lived with an old woman

Two puffer fish

One is white, the other is gray - two funny fish.

    The son of a gray goat lived with an old woman.

I went to the bamboo grove to graze.

Everything in this world is changeable, only horns and legs are eternal.

    Came out of the fog

A month with a samurai face.

He drew his sword from his kimono pocket.

    Brothers Enike and Benike

Enjoyed sushi

Whatever the child is having fun, if only he does not drink sake.

    Elderly woman

Sows peas on the Fuji hillside

    The cat has passed away

The fur is not the same on the tail.

Keep your mouth shut or taste it.

    A greedy person is like beef.

To the drum of distant Turkey

Salted cucumber.

    Samurai baked rice cake

Whom to treat?

Samurai, Samurai whoever you want to choose.

    Tanya lost her face - chan -

Crying about the ball rolling into the pond.

Take me in your arms, daughter of the Samurai.

    The son of a bull moves with an uneven gait.

Breathe in deeply - end with those.

The fall cannot be avoided.

    Commoners gathered - who should drive?

Steps forward with a loud speech

Shishel - mouse - dignity.

    Chichichi is an agile tree monkey.

Helps the brick seller, pulls the rope.

Makes wonderful sounds.

    A girl and a boy are walking together in the garden of stones.

Tili - tili - rice stew.

Future husband and wife.

    Satisfied rice traders dance on one leg -

Deceived a stupid person

Four fists.

    Samurai etiquette is strict:

Who is called a swear word.

He himself is called that.

    Zen wisdom teaches equanimity:

The offensive words that you say about me -

You transfer to yourself.

    Take a close look at the grass

There was a green grasshopper that looked like a cucumber fruit.

Oh yeah frog.

    Tell us about your wanderings, Chizhik-fawn-san-

Have you seen distant rivers?

Did you drink hot sake?

    It, no, san, si, then - the walking hare is careless

Got hit by hunting nunchaku.

Slap-slap, oh-oh-oh.

    Playful summer fly

She sat down on sakura jam.

So the haiku ended.

Fairy tale "Teremok"

Teremok - (Creak - creak!)

Little mouse - (Wow, you!)

Frog - frog - (Quantifiable!)

Bunny - runaway - (Wow!)

Chanterelle - sister - (tra-la-la)

Spinning top - gray barrel - (tyts-tyts-tyts)

Clubfoot bear - (wow)

The text is attached.

Lottery - forecast.

(attached)

Parting word parents to children.

(23 quality adjectives)

The text is attached.

Relay with gloves.

"Ball - a conductor"

(2 columns of players -1- inflates the ball, releases it where it flew, from there the next one inflates it again.)

"Bring me a glass!"

The host invites 10-12 people to participate in the game. All of them line up in one line facing the table, at a distance of 5-6 meters from it. The presenter says the phrase: "Bring me a napkin!" Participants need to have time to take a napkin from the table and return to their place while the music is playing. The latter is eliminated from the game. Further, the names of the items change - telephone, tie, sock, shirt, shoe, and so on in ascending order. Condition: you cannot bring your own things! The winner of this competition, which takes place literally at the table, is the participant who reached the final.This game is very funny and groovy, and guests participate in it with pleasure.

Cheerful steam room

Three to four couples from among the guests are invited. Each pair is given a basin, two brooms, two washcloths, as well as sheets and hats. Couples begin to wash and soar each other to the groovy music. The task of the participants is at the moment when the music ends, quickly wrap each other in a sheet, put on a hat and sit in one basin in the most effective position with washcloths and brooms in their hands. The viewers and the presenter determine the winners.

KANGAROO
A volunteer is selected. One presenter takes him away and explains that he will have to portray the kangaroo with gestures, facial expressions, etc., but without making a sound, and everyone else should guess what he is portraying. Meanwhile, the second presenter tells the audience that now the victim will show the kangaroo, but everyone must pretend that they do not understand what kind of animal is shown to them. Any animals other than kangaroos should be named. It should be something like: "Oh, so it jumps! So. It must be a rabbit. No ?! It's strange ... Well, then it's a monkey." In five minutes, the simulator will truly resemble a pissed-off kangaroo.

* * *
POINTED PEN
It will take two cans, 20 coins. Two couples are called - in a pair a gentleman and a lady. Cavaliers attach a bank to the belt. Ladies are given 10 coins. Ladies move 2 meters away from the gentlemen. At the signal of the leader, the lady must throw all the coins into the jar to the gentleman. The cavalier helps her by rotating the waist (if any). The pair with the most coins in the pot wins.

* * *
BROKEN PHONE
Simple but very fun game, known since childhood. One of the guests quickly and indistinctly, in a whisper, says a word to the neighbor on the right. He, in turn, whispers what he heard to his neighbor in the same manner - and so on in a circle. The last participant gets up and loudly pronounces the word passed to him, and the one who started the game says his own. Sometimes the result exceeds expectations. The variant of the game is "Associations", i.e. the neighbor does not repeat the word, but conveys an association with him, for example: winter is snow.

* * *
IMPORTANT THAT THE SUIT SIT
To play, you need a large box or bag (opaque), in which various items of clothing are folded: size 56 panties, caps, size 10 bras, glasses with a nose, etc. funny things. The presenter invites those present to update their wardrobe by taking something out of the box, with the condition not to take it off for the next half hour. At the signal of the host, the guests pass the box to the music. As soon as the music has stopped, the player holding the box opens it and, without looking, takes out the first thing that gets in and puts it on. The view is amazing!

* * *
SWEET SHEET
Props: a bag of sucking sweets (like, "Barberry"). 2 people are selected from the company. They start taking turns to take a piece of candy from the bag (in the hands of the host), put it in their mouth (not allowed to swallow) and after each candy call their rival “Sweet Tooth-Barabashka”. Whoever shoves more candy into his mouth and at the same time legibly says the magic phrase will win. I must say that the game is played under the cheery shouts and whooping of the audience, and the sounds made by the participants in the game delight the audience!

* * *
STRENGTH OF MIND
The participants in the game stand in a circle. The first player to attach the usual playing card to the mouth, inhales air and, holding the card in this position, passes it on to the next participant. He, in turn, accepting the card on inhalation, thus transfers the card further - and so on in a circle. Option: you can split into two Teams and carry out the relay.

* * *
GET THE APPLE
A large bowl of water is required to play. Several apples are thrown into the basin, and then the player kneels in front of the basin, holding his hands behind his back, and tries to catch the apple with his teeth and get it out of the water.

* * *
TAKE THE APPLE
The apple is tied by the stalk and hung. Participants approach the apple one at a time and try to bite off it, keeping their hands behind their backs. And this is difficult to do. You can organize a competition: hang a few apples, the one who eats it faster will win.

* * *
Clothespins
This competition is attended by the witnesses of the bride and groom, as well as willing couples. Let there not be very many of them: two or three. The rest are closely watching what is happening and assessing the winners.
So, all participants are blindfolded and put opposite each other. The presenter puts on clothespins on their clothes, 5-6 pieces per person are enough. These should be all sorts of places.
At the command of the leader, they turn on the music and the players begin their work. They must, blindfolded, find clothespins on their partner and take them off. Music should sound no more than 2-3 minutes. As soon as the music stops, the competition is over. The one who has the most removed clothespins is the winner.
If suddenly some couple has time to remove all the clothespins before the music ends, then you can immediately announce the winner.
The losers are fined: they are given a glass of vodka to drink.

* * *
GOOD SAMARITIAN
A man and a woman are blindfolded with a scarf at the rate of 1 scarf for 2 eyes. Participants are taken to different ends of the hall. The woman, she is a kind Samaritan girl, gets a glass of vodka in her hands, which she must carry, without splashing, to the man and pour him where she should. If there is still a snack left - in the second hand of the good Samaritan woman there is a sandwich with a snack, for example, with eggplant caviar (it is easier to grease it from the face in case of failure).
The game is fun. In emancipated companies, where women drink and men are coded or "filed", a perverse version of the game called "ram your beloved" is used with a reversal of roles.

* * *
TOURNAMENT OF GLADIATORS
In this, perhaps, the most frivolous game, as many people can participate, but if there are too many of them, and even on their feet they are bad, then the holiday risks turning into a massive felting on the floor. Therefore, it will be enough two "gladiators", more or less firmly standing on the ground.
The participants in the game are tied with a thread around the waist and left behind a "tail" to the floor, at the end of which an empty Matchbox... The task of each of them is stepping on the opponent's boxes, without the help of his hands to tear him off the thread.
The winner plays the next player. So you can play until you lose your orientation in time and space.

* * *
AIR BOMBER
In the center playground 6 chairs are placed in a circle with their backs inward. Six brave men - "pilots" sit on them, with a large balloon lying on their knees. Six insidious "aerial bombers" scatter on command and land on the ball of their partner in a jumping manner. Whose balloon will burst immediately, and the partner - "pilot" will remain safe and sound, the prize is a new balloon.
It is important that the "pilots" are able to sit firmly in the chair and hold the ball on their knees, and the "bombers" can not only stand firmly on their feet, but also move them at the speed of a normal drunk running person.

* * *

Poetry of love.
"... Love and poetry are inseparable. So it was at all times and remains to this day ... Now each of our couples on a short time to become poets. "
Rules: Each couple is given a card with the opening lines of a quatrain to complete. After one minute, the couples present their version of the poem to the audience. Poems are appreciated with applause.
Couples are given a card with the words:
"On Valentine's Day I see a strange picture ..."

The host calls 5-7 guys. Behind each participant is tied on a string balloon... The goal of the competition is to burst balloons from opponents without using your hands. The winner is the player whose balloon remains unharmed.

Preview:

Competitions for the prom at school.

Chupa Chups

For this fun competition you need to prepare in advance lollipops or other caramel candies on a stick according to the number of participants. Call volunteers to participate in the competition (it is better if they are boys) and give them chupa-chups. The task of the participants is to say the phrase "I am a graduate" with a lollipop in their mouths. Those who have coped with this task are given a second chupa-chups, and now they need to say the phrase "I am a graduate of a secondary educational institution."

So the number of chupa-chups is gradually increasing, and the phrase is lengthening (you can add the school number, class, year of graduation, etc. to it). The winner is the one who holds out to the end and retains the clearest diction. Instead of chupa-chups, you can use caramels like "Barberry" or "Duchess" - this will simplify the task for the participants.

20X GRADUATE HEART

Draw a heart on a large Whatman paper. Sign "Graduate Heart". Use a razor blade to make 2 centimeters longitudinal incisions inside the heart. It is better to place the cuts not in straight lines, but randomly. Cut out small multi-colored hearts from cardboard (the number of cuts and hearts should be equal or slightly higher than the number of graduates).

Attach the poster securely to the wall. Place a table with hearts and handles next to it.

An explanation can be made on the poster: On the heart, each graduate will write the name of his favorite teacher and insert a heart into one common “Graduate Heart”.

By the end of the evening, the heart will look very beautiful (voluminous), and then teachers will be able to pick up the hearts that are addressed to them.

"Coordination"

The host invites the players to "salute" right hand, simultaneously pull out left hand forward with a protruding thumb, while saying loudly "Wo!" Then clap your hands once and do the same, but quickly changing hands.

Awkward situations will cause a storm of laughter.

FUNNY FORGIVING FOR GRADUATES

Graduates can be entertained with comic fortune telling. To do this, you will need a large hat and traditionally rolled fortune-telling leaves.

If there are not very many graduates, you can invite them to read the received prediction aloud, into a microphone. If there are a lot of graduates, it is better not to do this, as the competition will drag on and can become tiresome.

Examples of predictions:

- You will see that physics can also be useful in everyday life!

- You will prove from your own experience that money is not everything, but almost everything.

- Real happiness awaits you.

- Your entrepreneurial talent will deliver impressive results (even if you are not aware of it yet).

- You will get the MOST higher education.

- You will become the headmaster of the school you graduate from today.

- You will greatly surprise those who are standing here next to you today.

- At the Oscars, you'll be wearing pink ...

- Taking part in a space flight as a tourist is not that expensive.

- Pleasant surprises await you in all the capitals of the countries of the world.

- Who you will be is unknown, but fans will flood you with flowers and letters.

- Your dizzying career will begin with a photo on the cover of a magazine.

- In your memoirs, you will write that sheer luck began with reading this prediction!

- You will be shown on TV more often than the president.

- You will have the rarest profession.

- We'll see your face on the cover of Forbes.

- You will become the owner of the world's largest private library.

- Your knowledge will help save the lives of many people.

- You will give the world a new kind of art.

- You will make sensational discoveries in the field of child and adolescent psychology.

- You will make our physical education teacher proud that he opened you up to big sport!

- You will understand true human values ​​earlier than others.

- Your children will come to study at this school.

  1. You don't need predictions, you already know everything.

4. Playing with adjectives

The text of the congratulation is being prepared in advance. Where adjectives should be, there is an empty space. The presenter asks the audience to come up with adjectives that she writes in empty spaces of the text. Then he reads the resulting text.

Farewell autograph of 11-graders, graduates of 2002

____ (1) ______ our teachers!
On this _____ (2) _____ day of farewell to school, I want to say the most ___ (3) __ words.
For 10 years ______ (4) __ school life there were a lot of ___ (5) ___ minutes.
We will never forget you, our ___ (6) ___ teachers!
We, your _____ (7) __ students, wish you today ___ (8) __ health, more __ (9) __ minutes in your life,
__ (10) ____ students, and let ____ (11) ____ smile always shine on your faces.
With love and respect, your ___ (12) ____ children

DANCE COMPETITIONS

1. Musical numbers.

Everyone is dancing, I say a number, the music stops, everyone has to stand in groups, according to the number of people that corresponds to the number. The excess is eliminated.

2. Locomotives. 3 locomotives (the tallest and strongest guys). Girls and boys are attached to them, holding on to the belt. They dance to music without breaking up.

3. Object in a circle. The object is passed, the melody stops, for whom the object is removed from the game.

4. "Superfluous". During the fast composition, the players walk in a dance circle. As soon as there is a pause in the music, the players must grab one of the candies lying on the floor (there are one fewer of them than the players). The player who did not get the candy is eliminated from the game. (He or Carlson is given one candy.)

5. "Callsign" ... Each team comes up with a funny call sign: "Uh-huh", "Ha-ha-ha" or "Be-be-be". One of the players is blindfolded, and then during the composition, the players will loudly shout their callsign, dancing in a common circle. And the team captains must gather their team members in one place.

6. Stream

Prom games and contests don't have to be super original. Sometimes old proven games are the most fun. For example, "Stream". Everyone knows this game and everyone will be happy to play it - both children and adults. Let's remind you the rules of the game just in case.

The players are divided into pairs (preferably a boy-girl, but not necessary). Couples stand one after another in a column, hold hands and raise them above their heads - a kind of corridor turns out. The player left without a pair goes to the beginning of the "stream", walks along the corridor and looks for a pair. Having stopped his choice on someone, he takes him by the hands and leads him to the end of the "stream". The player who was taken away from the pair goes to the "source of the stream", and everything repeats. It is best to play this game at a fast pace and with music.

7. "Take on ...

A competition that depends on the presenter's experience and imagination. But it can be done in any company. All or two teams participate. Everyone dances to the music. From time to time, the presenter's command interrupts the music: "Take hold of ..." nose, for the knee of a neighbor, for the microphone of the presenter. Each time the game is eliminated by the one who did not have time to take on the specified. The host determines when to stop playing and how many winners to announce

8. Dancing with balls

To conduct this competition, you will need balloons - one for each pair of participants, and of course music.
Couples are formed from the number of participants, moreover, not necessarily heterosexual - there will still be no close contact between the dancers.
Each pair is given a balloon that is placed between the players. As soon as the music starts, the couples begin to dance, holding the ball with their bellies. Those who could not hold the ball are eliminated from the competition. Also, those who held the ball too tightly and it burst are eliminated. A couple who touch the ball with their hands will also be disqualified.
The last couple wins.

1. "Changes" (for example: Black month of the jungle - White sun of the desert)

Movie titles.

A) sad girls - Funny guys.

B) cry of the rams - Silence of the lambs.

C) cold nights - Hot heads.

D) Don't be afraid of the bike - Watch out for the car.

E) there are not only boys in a symphony orchestra - only girls in jazz.

F) Kiev believes only in laughter - Moscow does not believe in tears.

Fairy tales.

A) black sock - Little Red Riding Hood.

B) square - Kolobok.

C) skyscraper - Teremok.

D) one bee - Three bears.

D) radish - Turnip.

E) mouse without slippers - Puss in boots.

G) humpless camel - the Little Humpbacked Horse.

H) Edik in an ordinary village - Alice in Wonderland.

Guess the melody game.

First team.

1. Song explaining the rotation of the Earth around its axis. ("Somewhere in this world")

2. A song about a city as quiet as a dream. ("City of Childhood")

3. A song about a great desire to eat potatoes and a reluctance to work. ("Antoshka")

4. A song about a harmless pet that the whole house hated. ("Black cat")

Second team.

1. A song about using a smile as electricity. ("From a smile")

2. A song about a country where you can meet a firebird and a golden horse. ("Little country ")

3. A song about cheerful long-distance passengers. ("We're going, we're going, we're going ...")

  1. The song is about a strange eared creature that every mongrel knows. ("Chebura

T theater-impromptu at the prom.

"About the graduate"

Leading:
Once you were very little, and we told you fairy tales. Do not think that this time has passed, now you will have such an opportunity - to tell a fairy tale.

All the characters, when mentioning their character, pronounce the phrases:

Graduate - "What am I? I am nothing ...",
Laziness - mother - "Ba-a-ldezh!",
Headmaster - "What's going on here?"
Classroom teacher- "They are good for me!"
Mamania - "Where does the school only look ?!"
Daddy - "He'll get a belt!"
Classmates - "It's good to play the fool!"

Once upon a time there was a Graduate .... So he would have lived quietly for himself, but overwhelmed the Graduate ... Laziness-mother ... The first to worry was the Director of the School ... And the Graduate to him ... All because she whispered in his ear Lazy mother ... .. The director of the school ... called the Class teacher ... The class teacher ... .. went to the Graduate ... .. But only that mother Laziness is still whispering ... Then the Headmaster ...... called Mommy ...... Let's go Mommy…. and the Headmaster ... ... to the Headmaster ... ..And the Headmaster said ...... And the Headmaster replied ...... And Mamania said ..... To which the Graduate replied .... Because she was whispering in his ear Laziness -mother ..... Mamania went ... ..for Daddy ...... Daddy came ... .., Mamania ... .., the class teacher ...... and the Director ...... to the Graduate ... ... And the Graduate to them ..... And Laziness-mother to him ..... And Daddy jerked .. .... for Odnoklassniki ......, because any business in a team can be solved better. Classmates came running ... .. And I would like to tell them Laziness-mother ... .., but only at first the Director said ... ... then he added the Class Teacher ... .. Mamania spoke ... Daddy shouted loudly ... ..After that Odnoklassniki entered the dispute ... ..To which the Graduate replied ... ...


The soundtrack of the song from the movie "Carnival Night" sounds. With a suitcase, the presenter enters the hall in the form of a doctor. While the song is playing, he conducts a preventive examination of graduates.

He puts them fake thermometers, checks the pressure, examines the tongues, feels the pulse, checks the heart, listens to the lungs, etc. In addition, he gives out fake pills - mugs cut out of paper different color with inscribed names of various medicinal products.

Doctor:

Well, well, well! Dear graduates, I don’t like you today! You look kind of haggard! You won't last that long! An urgent medical intervention is needed. Yes, you need to protect your health.

In your future adult life, you will need iron nerves and hot hearts, but what do I see with you? You sit all day and night over textbooks, earn hypodynamia, eat irregularly, somehow, there, many already have shortness of breath. No, no, we need preventive measures- then, perhaps, some of you will also survive, at least live until the morning! So, please, make an appointment! Here I ask you at least, something is clearly wrong with you!

Doctor Good Mood summons everyone from those present, using the pills handed out for this, and conducts the contests and attractions described below. After each competition, he writes out prescriptions to the sick players, hands them drugs and simulators - real or fake, drawn on paper.

GRADUATION COMPETITIONS

1st competition:

Competitors must lift objects lying behind on the floor without turning around.

Doctor:

That's just how I knew it! You have a terrible osteochondrosis - look, you cannot perform even the simplest medical flexibility test! Your only salvation is in the daily, even I would recommend, in the hourly charge!

A fast composition sounds, a specially recorded phonogram is better. The doctor shows dance moves. All participants in the evening, standing in a common circle, repeat them.

Doctor (sings to the soundtrack):

We do exercises

We start in the morning

Let the disease fear us

Let them not come to us.

Chorus:

One or two, wider step!

Do this with us!

Spread the branches wide

An old maple tree near the house,

The neighbor's cat bent his back -

He loves physical education!

Chorus:

One or two, wider step!

Do this with us!

The bird spreads its wings

Waking up at dawn

Teddy bear kneads paws

By the den on the grass.

Chorus:

One or two, wider step!

Do this with us!

2nd competition:

Two people participate, the rest of the guys are divided into two teams in a circle and stand behind the back of the participant they will root for during the game. A piece of paper with the inscription "Jump higher!" Is attached to one player's back, and the second - "Come in from the side!" - so that they do not see the opponent's back. The players' task is to find out what is written on the opponent's back. Fans can use facial expressions and gestures to tell their player what is written on the back of his opponent. The game is played with fast music.

Doctor:

How you twitch, jump! There is clearly something wrong with your nerves. This is a symptom terrible disease(checks the players' pulse, feels the forehead). You have increased excitability. But that's okay, don't be discouraged. We will cure you! Here is the recipe for you (hands the recipe on letterhead to the players. The recipe tells all participants to take a dose of "slow composition").

3rd competition:

Everyone is involved. They get an appointment with a doctor Ear-throat-nose. The doctor is playing a nose-nose-ear game. The presenter names the parts of the face, and the players must show these parts on themselves. But the doctor is absent-minded, he always gets confused and instead of a nose points to the ear, hair, etc. The task of the players is to show the named parts of the face without getting confused. The doctor selects those players who do not succeed immediately and not always.

Doctor:

Everything is clear - I knew it: this is a general epidemic! Everyone here is sick! The diagnosis is the same for all - impaired coordination of movements! What to do here, what to do? Aha! Remembered! I have an old recipe.

He unfolds an old manuscript, reads it carefully, assigns it as treatment procedure a game for all those present and conducts one of the outdoor games for coordination of movements, such as "Traps".

Some of the players, maybe boys, stand in pairs in a circle and raise their clasped hands above their heads, forming a "collar". All other players, girls, while learning the fast music, hand in hand, run in a circle, running under the collars. As soon as the music stops, the “collars slam shut”, and the captured girls get into their trap, expanding it. The game continues until all the girls fall into the traps. The winners and the recovered are those players whose trap turns out to be the largest, and those "hares" who managed to avoid falling into the trap. All other players receive a "new procedure" and dance any fast dance.

4th competition:

The doctor invites two players, a young man and a girl, for a preventive examination, examines their teeth and gives the task: to eat apples, suspended by a thread, without touching it with his hands. The winner is the one who copes with the task faster.

5th competition:

The doctor calls several patients, listens to them with a special tube.

Doctor:

My friend, I have nothing to please you - you have a bad heart. You definitely need to be treated. And the cure is one. With this disease, I recommend trying a soulful song

A slow composition sounds or all the participants in the evening, with a guitar or button accordion, perform several well-known songs on any topic, maybe a school one.

6th competition:

The doctor summons several more patients for examination, asks them in turn to name what drugs they know or what smiles they know: thoughtful, cheerful, flirtatious, etc. Then he makes a diagnosis.

Doctor:

All clear! You have a clear memory loss. You need her constant training.

The doctor conducts the game "Handkerchief in a circle": all participants stand in a large circle, in the center is the driver. While the fast composition is playing, the players pass the handkerchief from hand to hand in a circle. The music is interrupted, and the player who still has a handkerchief in his hands goes to the center and takes the place of the driver, and the game is repeated several times according to the specified rules. Then the doctor asks to turn on the slow composition and declares the dance to be slow.

7th competition:

It can be carried out after the next quick composition, when all the players are in a common circle. The doctor conducts another general examination, is interested in the state of health and mood, and distributes vitamins.

Doctor:

Well, well, I'm quite satisfied achieved results... The pulse of the majority is normal, the smiles on their faces are cheerful, the state of health is vigorous! Perfectly! Then here's another test for you: try to simultaneously draw your name, surname and patronymic on the floor with your right foot and in the air with your left hand. Try it! (The players are trying to complete the assigned task.) Everything is clear! Not everything is as good as I thought. This requires a comprehensive, long-term treatment, thorough and constant training... Here's my final recipe. I advise you to take it regularly, three to five to ten times a day, as often as possible. I am sure he will certainly help you from all troubles and diseases, including the invasion of cockroaches and a deuce in the exam.

The doctor takes out and unfolds a huge recipe on which is written in huge letters: "Good mood."

Doctor:

Come on, patients, all together: what is prescribed for you? (The children read the recipe together and say it several times.)

And the last procedure that I prescribe and advise you to take today throughout the night is running and marathon, of course, dancing, from this minute until the very morning!

To a song from Carnival Night, the doctor says goodbye to the graduates and leaves, while the disco evening continues in the hall.