Mass Effect: Andromeda - First Impressions. Mass Effect Andromeda - The first impressions of the Western press from the new game Bioware

We share the impressions of the first hours in Mass Effect.: Andromeda.

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TO Mass Effect: Andromeda Many fans of the series from the very beginning belonged to a considerable share of Skepticism. People expressed dissatisfaction with the front animation shown in the rollers, the lack of Casey Hudson and Drew Carpishis in the Developer List, and these doubts only reinforce the dubious PR campaign. Instead of demonstrating the main characters, quests and dialogues, - in paints they narrated how cool whears in the deserts on the new all-terrain vehicle and how fun to develop the Space Station.

Did the concerns confirmed? While you can not answer. But we have already played a few hours and now we will tell about your impressions from joining.

Three hours - normal flight

The main thought coming to the head after the hour of the game: it's exactly the one Mass Effect.that we loved ten years ago. Pleasant "cosmic" music in the main menu, the atmosphere of something majestic, recognizable style - from the first minutes familiar feelings arise. But it is important that, instead of research, flora and fauna, the collection of resources and the construction of the construction, the game is fixed on history.

Andromeda events unfold in the new galaxy, six hundred years after the events of the trilogy. All this even causes a certain sadness - it becomes interesting how the stories of loved characters ended there!

Yes, judging by what we managed to see, previously subdesome things are there: both gathering, and the construction of cashposts, and the study of the same type of exposure. But it doesn't look much like that the game is abusing. But we met a lot of advanced characters, took a quest to investigate the murder (reminding us one excellent task from Knights of the Old Republic), And most of the time spent in dialogs with characters.

Contrary to every conversations, many interesting conversations: almost every more or less significant character can be derived from all, from the situation at the station to its biography. At the same time, the story is applied not only through the dialogues - as in the past parts, the NPC is constantly communicating, disclosing the details of the world, and the consences are generally as if they are not stung and comment on almost everything.

As in the first part, battles do not cause inspiration. But I want to believe that over time the situation will improve.

It pleases that the atmosphere of the original is saved. LOVE space station, "Nexus", reminds "Citadel" both externally and filling - all these Turians, Azari, Croanians, the Salaarians look and speak the same way, and their interracial problems did not disappear and after changing the galaxy. Even the weapon in the current store remains the same: M-8 "Avenger", sniper rifle "Vijuk" and so on. As if a break in six (and for someone in six hundred!) Years and there was no.

Explore the new ship, "storm", we liked it. It has many rooms and heroes for conversations, and also - a pleasant atmosphere homemade utya. At such moments, you remember your first visits to Normandia, after three games have become almost a sacred place for many players. I want to believe that the "storm" is waiting for the same fate.

Feeding to old characters and events are there, we already counted several pieces at the very beginning.

In general, in sensations, Andromeda is most reminiscent of the first part of the series. And it's not just that we again have to drive around on the all-terrainous planets and collect objects that can be recycled to gel. Just a new game, it seems, again gives fans of Mass Effect the opportunity to become the discoverer.

Yes, the setting is familiar, but, as in the original, players turn out to be in a completely new place, meet new characters, and the galaxy this time is completely different and pays a lot of secrets. And you can also take parallels between the Shepard lines (or Miss Shepard) and Raiders. If the commandman took the burden on himself, becoming the first person spectrum, then the main character Or Hero Andromeda - "Pioneer". Researchers that should explore a new galaxy for them and find a place that could be called a new home. And here, too, you feel on the threshold of something majestic when there are many discoveries and accomplishments ahead.

I want to believe that this feeling will not disappear. At least while Andromeda does not disappoint.

First problems

True, this does not mean that we did not find the shortcomings. Of all that we managed to see, two things did not like it - this is an action and technical implementation. The local combat system seems a bit messy, and it has not yet been able to "feel" it. Weapons in the hands are almost no felt, hitting enemies, be it bullets or hand-to-hand strikes, too. The shelter system is now automatic: the hero itself is attached to certain places. But it works strange: it is often understood that you have been hidden or not, it simply fails, but it's not always to force the character to take the desired position.

After arrival, the grief colonizers faced a huge number of problems.

To whom it certainly does not hurt, it is fans of biotics. Rods at a huge speed in the crowd of enemies, the ability to grab and unscrew the enemy - all this is felt and looks even better than before. As soon as the more like skills open, playing this style, most likely will be very exciting.

In terms of technical implementation, everything is predictable: the problems were visible still in the demonstrations of the game. The front animation is upsetting: the eyes of the characters are absolutely lifeless, as if they are wound out of the stone and painted with gouache, the eyelashes are almost not visible, the skin color in some comrades is unnatural, and the facial pain is wooden.

At last! After five years of waiting and dating with a very trimmed trial version Mass Effect Fans can go to meet this adventure - Mass Release Effect Andromeda. took place.

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At last! After five years of waiting and dating with a very trimmed trial version of the Mass Effect fans, you can go towards a real adventure - the release of Mass Effect Andromeda took place.

In the coming days, we will spend a lot of time in Andromeda - ahead of the Gaidov Mountain and amazing discoveries - in the meantime, let's briefly list the best and worst moments who met for the first hours of the game.

That is good

  • Optimization: And on the PlayStation 4, and on the PC, the game works very well, we have not seen explicit performance problems yet. Xbox one? We condemn.
  • Game World: Explore the new galaxy is really interesting. Strange plants, creatures and objects are forced to keep the scanner in advance, large levels are allowed to get roaring with a jet wound - by the way, a pleasant thing. Perhaps after a while, all this is terribly tired, but so far everything is not bad.
  • The plot: the entry of Andromeda is rather controversial, but after some time the story begins to open and look more promising. What happened on the nexus, what happened to the ark, what happened with [spoilers] - there are many questions, answers, we hope will be interesting.
  • Combat system: Compared to the original fighting trilogy, the battles were clearly more dynamic, the use of a jet wounder looks really justified.

What is already bad

  • Animation: amazing thing. If you are reading subtitles (Andromeda has no Russian voice acting), then problems with animation will easily go past you - when you quickly look at them do not pay attention. But if you start listening to English speech and follow the facial characters, it is very quickly an understanding that the animation in Andromeda has written either from robots, or was made by some very curves. Yes, everything is so bad.
  • Character editor: BioWare managed to build the editor, in which it is very easy to create a monster and is very difficult to get a decently looking character. Even if you lay out all the hundred and create a rider, remotely resembling a person, then the game can throw you a couple of surprises: it turned out that our hero did not close the eyes, but pass through them. Yes, he can scare Kett with one blink. I wonder why in the editor such a number of cosmetics?
  • Inventory system: perhaps we do not understand something, but in Andromeda it is impossible to buy a weapon from the merchant (armor, anything), immediately climb into the inventory and use the received gear. We will have to walk to a special station and change the equipment there. Annoying incredibly. What's worse, you can not change the gear of the partners at all.
  • Combat system: Yes, she has and cons. Now the partners can only specify the place where they should move. The use of weapons, the use of skills - there is nothing. And at times frankly tupit and makes very strange things: even on high levels The difficulties of opponents love to leave the shelter and substitute for the shots in every way.
  • Map of the Galaxy: It looks frankly relieved. To get 100 units of iron from the unfortunate asteroid, you need to make a bunch of action and see a nice screensaver, to the third time losing all your attractiveness.
While Andromeda leaves an controversial impression: in some moments it looks like a decent continuation of the series, others resembles an unprofessional cracker, over which it is necessary to work and work. Let's see what will happen next.

Did you like the new part of the Mass Effect? Talk about your impressions, do not butt.

Vadim Tubilo about the new blockbuster in the world of computer games (updated as passing)

Next week, video games are waiting for the release of the "five-year plan": fans of scientific and accumulating fiction will be able to finally play the new part of the "Mass Effect" with the Andromeda subtitle. But for the director of the Origin Access service subscribers, the publisher made an exception: the novelty is available now. Restriction is only one thing: you can play no more than ten o'clock. Even for a large-scale game of Action / RPG genre the term is more than sufficient to understand whether there is a purchase game. And even early access is the chance to evaluate the capabilities of your computer: it will pull the schedule and on what settings.


So let's start in order.

What to say. High graphics settings, not to mention Ultra, my old man, of course, does not pull. But with Middle it copes well. If you are not guy and do not have an acute need to play at the "maximum speed", then not to worry about performance, your PC should approximately meet the recommended system requirements specified in the game properties on the Origin service. In my opinion, the capabilities of the NVIDIA level video card with three gigabytes series random access memory On board, for a comfortable game with high settings should be enough. Of course, I am talking about stationary PC. I can't say anything about laptops, for I do not consider them a game platform - here you act on your own risk.


A couple of words about the game itself. While I managed only to twist the settings and visit the location pairs. The plot tying is: the colonists ship went beyond the Milky Way to search for a new house for humanity and other races. For us, the game begins at the time when the ship arrives to one of the specially selected planets, but faces an unexpected obstacle. Soon it turns out that we are not the first here: by tradition, in the "Mass Effect", in contrast to the real, quite closely.

As in the past parts, we can play both for a man and for a woman (no, this is not Commander Shepard, his story is completed). There is and the ability to create a character from scratch using the editor. But I do not advise this, do not waste time. The editor is unpleasantly surprised: the characters are obtained by a low-grade with strange eyes and facial expressions. In general, to animation of persons and movements, while reviewing the players most complaints.

As in most games of the BioWare Studio in the "Mass Effect: Andromeda" there will be characters of gay and lesbian, with which the player can tie relations. In the past parts of this, if desired, it was possible to avoid. But everything changes in the world, be careful. In this regard, I remember how ten years ago, when the first game of the series was published, the scandal for the game roller with same-sex sex between the human woman and aliens broke out. Moreover, the same roller with the participation of a male complaints then did not cause. Since then, video games have become only frank. The developers of Andromeda promised the diversity of relationships. Well, let's see.


Locations on the structure and construction remind those that were in Dragon Age: Inquisition from the same studio. Personally, I hope this is the relationship of two games and limits: too ambiguous was "Inquisition", who has exhausted players with their countless repetitive tasks.


In general, the intermediate withdraws: it is definitely necessary to play. First, it is fantasy - a rare guest even in the world of video games. Second, Action / RPG. Thirdly, it is the mass effect. That or is not the question, in this case, secondary. As they say, time and game will show. But the heart at some point at the very beginning, when I saw a deep cosmos, walked through the spacecraft, looked into the porthole and landed on a distant, but not a lifeless planet, clogged participated: "Chii, we are at home."

Finally, fourthly, we waited for this long five years! This argument would be enough for the correct conclusions.


Update 1. 10 hours of gameplay later

My ten-hour trial period ended accustom to a full-fledged game release. He did not reveal the hundredth of the plot and opportunities, but allowed to evaluate the masses effectfect and decide on the purchase full version. Yes, facial animations, partly, terrible; Yes, the birthmarks of Dragonage: Inquisition, no, no, and rushing into the eyes. But all this seems like trifles on the background of a unique adventure, which is even ashamed to participate in the discussion unleashed on the Internet. Mass effect is the only way to leave traces on dusty paths of distant planets, whether you even a member of the cosmonaut detachment. And from the awareness of this becomes very sad.


So, I promised to reveal some details of the gameplay and the universe. Let's start with pumping and combat system that are interrelated much more than we are accustomed to the experience of the original trilogy. Here slightly disappointing the lack of spoken and diplomatic skills that connoisseurs like that role-playing games. In practice, this means that most of the questions we have to solve with the help of power. Here, it is probably the main change in the trilogy: there is no more clear distinction for a soldier, biotics or engineer. Nothing prevents the development of all branches of specialness. Moreover, at any time they can be reset using the device on space ship And redistribute anew. It is more difficult to get used to the fact that the masses effect now is not a shooter with shelters. Equipment was equipped with a jetpack, thanks to which you can quickly move in terms of level, including both vertically, hang over the surface and water the enemy with fire, or to wear with all biotic power.

Pokatushki on the cosmic all-terrain vehicle "nomad" (analog "Mako" from the first part) leave a pleasant impression, the management is convenient, responsive. It also provides protection against a hostile medium and rapid movement over long distances, as well as collecting resources.


But to assess the interaction with other characters and partners of the allotted ten o'clock clearly did not have enough. But they say their loyalty missions - according to tradition, one of the most interesting in the game. I will surely believe.

Among the weak points, I not say the most outstanding artificial Intelligence opponents and already mentioned facial animations. For some reason, not lucky with this female characters. I strongly do not recommend playing a girl. And even the character editor will not help here: it will turn out only worse (unless you do not want laughter to play a freak). Over time, everything is probably corrected by patches, but until then lovers of individual images should be patient.

On Monday, the first grades of the game from specialized editions began to appear. Most journalists perceived Andromed positively. Noting at the same time that it still did not reach the original trilogy. Middle score - 75-80 out of 100, which, in general, is not bad. For almost any other game. Effect is always waiting for the masses. I repeat, in general, while I am satisfied with what I saw. And most importantly, the heart again and again freezes in a long-lasting melancholy flight to distant stars and not open worlds.

And instead of afterglow ...

,

Known insider in terms of games from BioWare. Under Nick Shinobi. I got into my hands a version Mass Effect: Andromeda for PlayStation 4. And already spent playing 3 hoursWhat told on the thematic forum. In this news you will find summary his post in which he shared his impressions from the game and told in general features On the details of the gameplay. Among other things, the news also contains two gameplay video: about flirting with various characters and the first meeting with the archon

So, with the words of Shinobi:

- The game is perfectly optimized, at least version for PlayStation 4.. "Sedab" FPS happened only in one crime, full explosions and effects, the rest of the time (including dynamic battles) the game worked stable.

- Of course, there are some "oddities": so, for example, in one crime, Liama's head "hung up" and still stared at Scott all the time until the owner worked with a un-instrument. Another time a certain tourism materialized directly from the air.

- "Andromeda" really felt like that is Mass Effect..

- The beginning of the game greatly resembles the first part of the trilogy: you find yourself on "Hyperion", chat S. different peopleWhich suddenly begins the complete confusion, and you are sent to solve the pop-up problem. Nevertheless, the game clearly makes it clear that it is "new Mass Effect.».

- Facial animations can not be called perfect: in some way they are in best case Could be called "robot-like". However, if you are accustomed to several non-zero animations of the original trilogy, you will perceive new and new.

- Talking the partners became much more believable and not seem to be "in advance recorded phrases."

- Starting Planet ( Inhabited Wednesday - 7) It seems to be truly someone else's and "not from the world of this": in the air hooked stone Educationemitting electrical discharges, flora and fauna look highly unusual, the sky dissect the lightning, which, by the way, can kill your character.

- Scanning does not seem boring - absolutely all objects are commented by Rider or Liam, describing the situation and the historic of the expedition.

- at the first meeting with ketty You can choose a behavior manner - to attack first or try to come into contact. Moreover, the choice is not done in the crime, but right during the gameplay, depending on whether the player attacks hostile enemy opponents immediately or is trying to get closer to them, despite the okhriches on an unknown language.

- The collection of the lute also does not look boried: for the most part, the player collects resources, weapons modifications and drawings, no 50-dimensional pistols from Mass Effect 1. Or full garbage garbage "for sale" was not observed.

- Incoming classes also do not allow to miss: examining a collapsed ship, you can find out the cause of the catastrophe and mind of the rider about this. Looking into the cave, you can find an ancient tree that survived the terraforming of the planet. Bunkers are not two-bedroom "Apartments", but underground complexes with corridors and a dozen rooms. Moreover, other characters also pay attention to these classes and react to their implementation. For example, the father will praise the rider for the studies on the surface Inhabited Wednesday - 7.

- Combat animations have improved.

- The partners react realistically to the situation in battle: when Scott almost fell into the abyss, Liam advised him to "be careful."

- Music is phenomenally good.

Overall Shinobi. Lost damn satisfied with the game. How he said himself "Being a devotee fan Mass Effect.I feel relieved: everything succeeded. it Mass Effect.. On the 100% ».

And here are two gameplay video: the first shows examples flirte with different characters on "Bur", in the second - the first meeting with Archont:

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Eumy Chbn Hzzeh Oeh Nezosh-Olpfptstech Cheydechki VTPI PTHTSYS, MHYUE TBBTTBFSH Yi about the Teuchishch B OE RTPDBCHBFS.

pVEEYEE at LPNBodpk
rPUME CHSCHRPMOEOYS LBTSDPK UETSHEOPK NYUUYY PVSBFEMSHOP ZPCHPTYFE UP Chueca UCHPEK LPNBODPK ON vHTE, FP RPNPTSEF RPMHYUYFSH OPCHSCHE LCHEUFSCH, TBVMPLYTPCHBFSH OELPFPTSCHE OBCHSCHLY URHFOYLPCH J BCHSBFSH TPNBOFYYUEULYE PFOPYEOYS have FENY, LFP RPOTBCHYFUS.

lLB UlboTPCHBFS Stopopufsh
Ulboatboy - Pugeos Chbzoschkk NPNofof h yzte, Dbaeik NPOPP PShovfb in Rstdefpch. Ulboatchboy RPNPZBEF HR HR Hrushfpch. OE MEAOFUUSHUKH UlboTPCHBFSH Stopopufs RetidgusSush LB Reylpn FBL th about Ftbourptfe (Lambchiyb G).

lB Lzchzhetp Retenseebfsus RP Ramboyfbn
Okhtsi HufBopchyfs Chu Retadpo Ufbogi, please contact femarptfbnucht bosch. B EEE DBAF ChPNPCOFUFS Chchsphvtbfs Pthtsya RPRPMOFSH BRBB RBFPopch.

lB Zhezhenfichy DPVSchchbfs Nyootbmysch
NPCOP UlboTPCHBFS RPChetopufsh RamboyFs about the EPDX, OPP LFP DPMP, ulhuop. MHYUE YURPMSHPCHBFS SPTOPDPVSKHBAEKH UYUFENKH LPYUSCHYLB - BFP UBBNCHEZHYFIKUKUK URPUPV DPVSHUY NYOOTIBMPH HZ YZTE. RTphotsFshchben RTphotsFsFs Chue UeblppNesche Rmbomfshi Bopnbmis Choose Uyufenby.

lLB OBBCHYABFSH H RTescht
Retelmayubenus h Ttsign VPS, RTBChha Lambichh, Rtbchha Lambichby - Rtlegemichbee. h LFPN RPPPSOPY NPCP RBTYFSH OBD RTpfychyulpn th TPUUFEMYCHBFSP EZP TECENTERS. DMIFEMSSHOPHUFSH RBTEYS OBBCHUYF PF RTplbühbyobop Promchshchlb.

refine Rpmonic Skirmish hh yzte
Increased RPDZPFPCLB (RBUUich Hneoye)
WBTtlebdb (Blifychoshkat sat down)
Temlfshch 6 (Blingerhip sat down)

lLB UDMBFS ULTYOKOFT YZTSTS
Retchshchk urpus:
PFTTSCHBEN LPOPMSH LMBCHIFIK LPNBodh ScreenShot.Render 1. RHFSH DP UPPTBEOPSP UltiopbFB - DPLhneofshch \\ Bioare \\ Mass Effect Andromeda \\ Screenshots \\.
CHFTPK URPUPV:
Uchkutbüchbn YZTH H Totzin Ploby Demben Ultihof Splbob, RPFPN LP3Thhen h ZhPFPPR y Pvtbvbfshchben.
FTEFYK URPUPV:
EMUM UFPEF Windows 10, FP Eufs Zholgis DMS LPRY BLLBOB YZT - LHRCHYY WIN + ALT + PRTSC, UHDYOKOF VKHDAF C: \\ Users \\ username \\ videos \\ Captures \\.

lLB RPUFBCHIFS HUMEY ON PTHTSYE, LLB UDMBFS MHYUBEP PTHTSYE YE PVSHSUPPP
Hummer NPCop RPUFBCHIFSH About PTHTSE FPMSHLP H NPNEF EZP EZP EVABED NPCOP UFBCHIFSH HUM MAVPA KATNES, FP Khuimaee Of. EMUM CHIST BYBVSHMY HUMIMIFSH PTHTSYE HPNEFF EZP EVABLISE, PUFBEFUESHESHES KUYMEYASS. Rposfop, YuFP h NPNEFOP, LPDB CHIST PTHTCYE OSCHOP HUMEMA LSHP XFFA SPFCP. Lbzdschk Chide Huymeasus NPCop Usball FPMSLP PDYA TBI WSOPSPS EZP NPCOP FPMSLP TBPVTBCH PTHTSYE.

chertben Vthpo H Mass Effect Andromeda

VTPAU HZTE, FBLSP LB MOGBSTBFCH NPCP RPNEKOPSFS PFEELE VKHTY, B EMUY KBZHTSHMY BFF UFPFSH HTZHCHSHKDYMYUSE About Rmbogh - Yeif Retagnachche of Ufbogi (OEEVPMSHE URHOULBENKA NPDKHMY) NOSKFA ChuE FBN. H Rtleshchi Chetuyi Yztshch Uyufenb ChistbTB ObrubTealpch Linchem RTpdhnbob Obnokzp Mkhyuyi, B Dwarf Her Rtleffyueli Of.

Hatchingubmshopk VTPY HZ YZTE OEF, OP EUFSH OEULPMSHLP PupVP CHISTBAEYUS NPDYZHILBGYK, LPFPTCHP RPDPKDHF UPMDBFKH, VIPFILH FEYYLH. Eufsh Pfopufemshop Hatchubmskoshoshchoshoshki Udefshch, Dbaie Iptpyk Note RTPUP CHSTICFS.

mxhbs VTPOS h yzte Mass Effect Andromeda:

  1. dMS ChITOB RPDPKDef Dr. Leff Appech (DPVSchbefus h VPP, Oprifyfus h Yutfetsby) YMY VTPOS RETCHPRTPPDGB N7 (d-efus RPUME Khschpmuyuyum PDOinteropp pshefb ymy Dembefus about IHTE)
  2. dMS Vipfilb RPDPKDEF PVSCHYUBS VTPOS N7 (Fblha Vtpoa Opuim Yerrbtd H Rtleshchi Uetsy Yztshch, Skvshchbefus h VPA YMY Obihydyfus h Yetfetsby)
  3. dMS Yoceoetteph RPDPKDEF LPNrMelf Bostbtb RBTFYBY (DPVSchchbefus h VPA, Opripdymifus h Yutfetzby)
  4. dMS Chrzychbeus Rpdypdym Okuradye Temlfpch Yyy Zyreteftbc. (DPVSchchbefus h VPA, Opripdymifus h Yutfetsby)
  5. eUFS EEE LPNrMelf VTPY, LPFPTSCK NPCPP BPP about Rmboefby. LFP UEF Nonfchchk Zamba Lailelb. LFH VTPOA RPLHRBFS OE Okhtsop. DPUFBEFUS DBTPN, who
BBB ChPNPTSOFUFS UDMBFSH VTPOA Okhtsi RMBFIFS Pulbni Yuumedplek FPK Topuche, LPFTPK RTyobdmezife VTPOS. Puly YuumedpchBeek LPRIFSh Umptsop, OE FPTPriifeush Yi TPUPDPCHBFSH.

chetben Pthzye h Mass Effect Andromeda

EMUM CHIST YZTBEFE ChITIOPN YURPMSSHEFE VTPOA Temlfpch, FP Ptchsia Temlfpch Chbn RPDPKDef Lleb Omeshs Lufbfi. LFP PTHTSY OE FTEVFEF FIRBUBUM Uftemsf Mchyubny, RTBCHDB Pop Npetsef Retherestefsus, Rippnh Usedign Bab dbuyulby.

mHYUEY PTHTSYE H YZT MASS EFFECT AndROMeda:

  1. wobckeletulbs Chisofpchlb Yutobs Chdpchb
  2. pTHTSYE VMITCEP UPS NEY BBTY
  3. dTPVPCHLYL BRPUFM YMY IY
  4. yFhtnchchechchez Chyoffchli Gylmpo yy Rhmenhef ZBFMIZZB
  5. riUFPMEF N7 Htbzbo

rpmonic Chpjoch Npdyzhilbgy Pthotsis

fayopmpsus Temlfpch
Mkhyechpk Zeetbfpt (PTHTSYE) - Retelmayubef Pthtsy h Tzin Mbetb
LTYPLPodeOubfpt (PTHTSYE, VTPOS: RPOPTSY) - BNBNPTBCYCHBEF CHTBZB
ZeetBFT EIFFC (VTPOS: ZTHDSH) - Huymichbf Euphsch

fayopmpsis Loves
NPDKHMSH RMBNEOPK OBBTSDLY (PTHTSYE: DTPVPCHIL) - RambiNesome

faigmpsis NMEYOPP RHFY
BmelfPlpofcht (PTHTSYE) - Lmelfjeuly Obbtsdshch
ZTBFPNEF (PTHTSYE) - LBDSCHK BBTSD RTechtbebefus h Ztbobfh

rpmonic Topipid NBFEBMSch

ACTCCS - Czchzichychuch ht Poddbi
Huyamichbaik ObvPT - Szbódlegs RetaBTSDLB, HTPO Fpyopufsh 25%
LPDEUBFPT EIFB - Fuck EIFB 20%

lBYEY LTYPLBRUKHMIST PFLTSCHCHBFSH RETCH PYUTEDSH

BTBTBVBFSHBEN Puli Retaurellfychopufi Bodtpunder YMY PRB. RPUME LPMYABGY IPB X YZTPLB RSSchmsefus ChPNPCOFUFS TBBBFLTPCHBFS PRB. DMSA LFPP Schuptete about Oelahueu in Lyuupopn y Twellpn, RPUMEDYAK PPUZUYUF LLB PFLTSCHFS DPUFHR L IFPH Fetniobmh. RPFPN RPMSHPCHBFSHUS FETTSIOPMPNY PFLTSHCHBFSH LTYPLBRUKHMSK NPCOP VKDEF UP UPPSP LPTBVMS DMSA LPPSP OE PVSBFEMSHOP MEFBFSH ON OLUZHU.
puly Returellfychopufy Bodtpndesch (PRB) NPCop RPMHYUFS Umdohaney Urpupvby:
  1. pFLTSHFYE NPOPMIFHPH IBIEMEE Temlfp profh about Rmboefby (40% retaurelfufufy)
  2. bCBBRUFFCH th chrachet Retrotchi Ufbogyk about Rmboefby (20% retaurelfufufy, 2% retaurelfufufy)
  3. higher RTYPTYFEFTVET LBDBDB RMBEF (10% -20% Retureldychopufi)
  4. oBBICHBF VMShyyi VB LeFPHPF, Hoyufpzeaoy Bthiflufptpch (10% retaurelfufufi)
  5. khshchpotnoye RTYPTEFEFFCE LSUFFCH RPVPEUTS OBBDBEK (2% -5% retaurelfufy)
RTY HECHENIEYUEY PULPH RETUREELFYCHOFUFY HHECHYUYUCHBEFUS Y TBCHYFYE OELUZHUB, YUFP DBEF PYULY LTYPUFBBB CHPNPTSOFUFS PFLTSHCHBFS LTYPLBRUKHMISCH.
chpotter LPNTyulelye Ltyplbrukhmysh, LPFPTSKU Okhtsop PFLTSCHFS LLB NPCOP ULPTEE:
  1. tBCHEDLB - Oprifdif Ultschchfshche FBKYLY (Chistchbfsh Okhkop Reta Rambogue about Ramboy)
  2. jofoyuchobs RPDZPFPCHLB - DBEF DPRMFMFEMFEMFEM Puli PSBBB Kbshchpuya
  3. chdub Ozpfphech - PFLTSCHCHBF DPRMFEMFEMCHOSKK UMPF DMS LRYTHPCHLY. (Okhtsi 70% retaurelfuphions ibub)
  4. fPTZPCHK RPFOGYBM - Hchechyuichubf TBnet Yocheofbts

urkhfoylay h Mass Effect Andromeda

LPNBodb h Bodtpndee RP UPUFBCH UYMSSHOP RPIPSB about LPNBodh Lburifbob Sierbtdb. FPMSLP otdeus Checkwood Babti Mibtshch Eufs Babti Ryweh, CneuduFP LTPsBob Telub EUFS LTPZBBBO DTBTHUBS, CHNEUFP FLCHTYBOB ZBTTHUB - FLCHYBOLB CHEFTB, CHNEUFPA LLPTB, CHNEUFPE DTZECNUB - MYBN, CHNEUFPK STILB - DCBM. Chue Yadeofyuop, FB Tse Lpouftkhling, FBMSLP Chelyophulpsh Urkhfoylpch DTHPSBS / TBMYUYUYUBF IF TSE Lfbodshch FPMSLP FP, YuFP Ibtynbfyopufi X Selfie Bodtpndee, Chlmayubs Zambchopzp Zetps, OPMSH. OP LFP HTSE OE FBL ChBCOP.

Yufba h UEFY NOPPP PTDGFEGFEEM PFTCHCHPH RTP Mass Effect Andromeda OE RPZP RPSFSFS, RPUENKH BFB YZTB LPH-FP OE RPOTBCHIMBUSH. YMY PVUITBFS ITTPEY YZTSTSHKU BEACHUB NPDOP? RTBCHDE with UFB OE Ptsudbm, YuFP RPUME FTEI RPUMEDAYA RTPCHBMSHOBS YZT YUNY MEF OZBFYCHB BIOWARE UNPETSF UFP-FP Optnbmshop. UBN Ltymifhbm Yi Ohdbühdbülfshch, OPDee, UPFBMPTPF Point BPUFBTBMYUS, Utbebmi Yzth H LPFPTHA Yofteopeop YZTBFSH. RHUFSH RETOPOBTSY OE UFPMSH IBTYNBFIDE LLB H RETCHPK YUBUFY PTYZYOBMSHOPK MASS EFFECT, OP PPP OILLB OE RPTFYF YZTH.

YZTB IPTPSBS. Chetokhmbush ChPNPCPUFSH Yuumedpchbfs Ramboyfshi, B OE FCRP Vezbfs in Rhylpk. Chetokhmbush Tpmetbs YZTPCHBS NABILB, BL FPMSLP FCPP NPUYMPCP. Waacef RTpdhnbmi Oeje Lyzeca Waacefb RetchPK Yubuhuy Yztshchi Udtbembam Jesp Yofteetheskin Yiztbvimschkin.

neos Umptsop Yuen-FP Hdychyfshch H LPNRshaftsoshtoshki YZTBI, with YZTBA EEE at the descendants of the TSPFFCH RTPMPZP Chelv, Opanda Chistbzba NPU CHBECHEUS HChbtsoy TBTBVPfülbn. th ППП FPMSLP Obubmp, the Cheek Relchche Nyuty. HCheto, YuFP DBMShi Chui VKDEF FPMSLP Yofteuee OE TSBMEA RPFTBYUEOPE about YZTH Deev.

PS. Rpyztbch h Bodtpandh 100 YUBUBFSH ULBFSH ULBFSH, YUFPA LFPA OE RTPUP ITPTPSBS YZTB, LFP Püheos Iptpbs YZTB.
Opuchyoufhchp, LB ZPCHPTYFSHUS, OEKHNPTSOPT EUFSH, ON NPK Châzmsd, X BFK YZTSTSPPL-OTSHPUBFPL - LFP Yute Porec RBTLHT BTLBDOPUFSH. RTUCHPSBFSHPFZHPTNCH RTBFZHPTNKHPTFSHBFTHBFTBF, B Flme Chue Optn :).